PlayStation Community Thread

Started by Dr. Pezus, May 03, 2014, 03:25 PM

0 Members and 16 Guests are viewing this topic.

DerNebel

Quote from: Raven on Dec 23, 2015, 04:34 PMDude, chill out. My point is that those games, regardless of their platform, should have been delayed to improve the experience. Instead, they were rushed out to meet a deadline and we saw the result. Better that Sony get a reputation as a company that is willing to hold a game back until it's up to standards than a reputation for shoving broken or subpar titles out to meet a deadline when a delay cold have made the game amazing from Day 1. You're overreacting to this.
Lol, I'd be overreacting if this was the exception to the rule, but it's not, it's pretty much what we've come to expect from them at this point and I'd appreciate it if people didn't act as if this was something that's to be celebrated. Also let's not forget that despite being delayed Driveclub still launched broken and that the delay didn't fix everything that was wrong with The Order, I wanna be positive but I quite simply have problems believing that all of these delays are just for making the games perfect or whatever, I rather feel that a lot of them speak of significant managerial problems with simply keeping studios on track.

And regarding Sonys reputation, at the moment their reputation certainly isn't of someone that's holding games back to meet certain standards but that of a publisher that "has no games" and "that has to delay everything", neither of which are positive by any means. Quality control is important, keeping schedules is too.

Aura7541

Quote from: DerNebel on Dec 23, 2015, 06:21 PMLol, I'd be overreacting if this was the exception to the rule, but it's not, it's pretty much what we've come to expect from them at this point and I'd appreciate it if people didn't act as if this was something that's to be celebrated. Also let's not forget that despite being delayed Driveclub still launched broken and that the delay didn't fix everything that was wrong with The Order, I wanna be positive but I quite simply have problems believing that all of these delays are just for making the games perfect or whatever, I rather feel that a lot of them speak of significant managerial problems with simply keeping studios on track.

And regarding Sonys reputation, at the moment their reputation certainly isn't of someone that's holding games back to meet certain standards but that of a publisher that "has no games" and "that has to delay everything", neither of which are positive by any means. Quality control is important, keeping schedules is too.
You need to look past the correlation and look at the reasons why Driveclub & The Order didn't "benefit" from their delays.

Driveclub's online component was broken at launch because Evolution underestimated how much its servers could handle. The core game, however, was perfectly fine. As for The Order, Ready At Dawn bit off more than it could chew. If you looked at the developer's history, they made games for already existing IPs: Daxter, God of War, and Okami. The Order was the studio's very first attempt at making a new AAA IP.

Naughty Dog is not like Evolution or Ready At Dawn. The Uncharted 4 MP already has a beta, so chances of the multiplayer launching broken are tiny. ND is also not like Ready At Dawn because it has an extensive history of making AAA games and new IPs.

Aura7541

2016 western release confirmed. European press release date says "Fall 2016", but NA release date is only "2016".

the-pi-guy

#6423
Quote from: DerNebel on Dec 23, 2015, 06:21 PMLol, I'd be overreacting if this was the exception to the rule, but it's not, it's pretty much what we've come to expect from them at this point and I'd appreciate it if people didn't act as if this was something that's to be celebrated. Also let's not forget that despite being delayed Driveclub still launched broken and that the delay didn't fix everything that was wrong with The Order, I wanna be positive but I quite simply have problems believing that all of these delays are just for making the games perfect or whatever, I rather feel that a lot of them speak of significant managerial problems with simply keeping studios on track.
Driveclub, got delayed.  But it's now a perfectly fantastic game, so quite clearly the delay just wasn't great enough.  It's definitely a game that should've been beta tested, but their broken launch was hardly indicative of any trend.  The biggest thing this game needed was a beta, and probably at least a few more months delay.  Because like I said, it now stands as a perfectly fantastic game.  

The Order is not a first party game, but quite frankly it is a good game.  But to be considered a great game, it would need to be far more than slightly modified with a delay.  Huge parts of the game would have to be redone to be appreciated by the gaming community at large.  


Another thing is that neither of these studios are Naughty Dog.  They have only delayed one game in the past, and it was greatly for the better.  (The Last of Us).  

Game development is incredibly complicated.

Not only does one have to manage a team of what is often a few hundred people.  But these people are doing very different things.

Artists have to work together to find a style.  Then they have to put it all together.  

Gameplay has to be figured out.  

Programming is also very complicated.  I can speak more about this, as a programmer.  Sometimes things work incredibly well, and other times things don't.  Even if something works, seemingly perfectly.  Adding it to the rest of the project, which could easily contain 100's of moving parts, things can go awry.  
These projects often are dealing with 100's of thousands of lines of code, sometimes millions.  Trying to find a bug somewhere isn't as easy, as being told to find the bug.  

Heck, sometimes it's difficult to find the problem in 10 lines of code.  
Spend an hour on a problem, only to realize that your for loop is just one short, and that's causing all the problems.  Or something.  It's not as easy, as making it happen.  

Management can only do so much.  

What exactly do you want them to do?  The most that could really be done is quitting a project.  Honestly, I'd rather wait a month, and get the game, than not.  

Quote from: DerNebel on Dec 23, 2015, 06:21 PMAnd regarding Sonys reputation, at the moment their reputation certainly isn't of someone that's holding games back to meet certain standards but that of a publisher that "has no games" and "that has to delay everything", neither of which are positive by any means. Quality control is important, keeping schedules is too.
Most of the people claiming that Sony has no games are fanboys who like to cause trouble.
The BS reputation that Sony has no games is a ludicrous claim.  They aren't in a worse position than MS at all.  People complaining that all Sony has are remasters while only playing Gears remastered and Halo remastered should be ignored.  
Sony has no reason to pander to this group to make it look like they are in a good position, because regardless of whatever position Sony is in, this group will do nothing but complain.  

Raven

Quote from: DerNebel on Dec 23, 2015, 06:21 PMLol, I'd be overreacting if this was the exception to the rule, but it's not, it's pretty much what we've come to expect from them at this point and I'd appreciate it if people didn't act as if this was something that's to be celebrated. Also let's not forget that despite being delayed Driveclub still launched broken and that the delay didn't fix everything that was wrong with The Order, I wanna be positive but I quite simply have problems believing that all of these delays are just for making the games perfect or whatever, I rather feel that a lot of them speak of significant managerial problems with simply keeping studios on track.

And regarding Sonys reputation, at the moment their reputation certainly isn't of someone that's holding games back to meet certain standards but that of a publisher that "has no games" and "that has to delay everything", neither of which are positive by any means. Quality control is important, keeping schedules is too.
I've heard enough out of you. Take your pants off. Now.

Rorono

There's really no need to be worried about U4, it'll be "GOTY"

But it does beg a few questions
TLG before E3? I was hopeful, thinking Sony wouldn't want to go through another E3 without the game being out, but no show at PSX and with U4 set for April and no month for TLG, seems unlikely. No matter how good the footage they show at E3 is, it'll be a bit embarrassing to still be hyping it without a release

Horizon already was a prime candidate to slip to 2017, now even more. New IP + open world. It has to be "perfect" or it's a chance wasted. That means it'll probably be the least rushed game of all, thus even minor things can cause the slip

Thankfully i am not worried about GR2, i'm confident it'll be out on time. I'm guessing August-October window.

Tldr TLG and Horizon release just got a bit shakier.

DerNebel

You guys aren't understanding, I'm not worried for UC4, I'm annoyed that this delay-athon has become such a common thing.

Rorono

Quote from: DerNebel on Dec 23, 2015, 07:59 PMYou guys aren't understanding, I'm not worried for UC4, I'm annoyed that this delay-athon has become such a common thing.
I think that's just a part of the modern times. With the size of the Internet being what it is, announcements and release dates are an even bigger marketing tool than before. Why do you think Nintendo rushed jumping in with Zelda in 2014? Despite being near vaporware over a year later
On top of that, on the other side of the table there is an ever increasing demand for information from consumers. So it's two factors tugging things into premature actions.
Just gotta live with it.
Hey at least GR Remastered was pushed up a week instead of delayed...that's....something...

the-pi-guy

Quote from: DerNebel on Dec 23, 2015, 07:59 PMYou guys aren't understanding, I'm not worried for UC4, I'm annoyed that this delay-athon has become such a common thing.
Final Fantasy X for PS2 delayed
Gran Turismo 3 delayed
Quoteit has been delayed several times and undergone a number of minor name changes since it was first announced.

Gran Turismo 4 delayed in US

Killzone 2 delayed



Delays are absolutely not a current trend.  It's something that's been going on for a long time.

It's a good thing if a publisher is willing to delay a game for the best results.  

Raven

Quote from: DerNebel on Dec 23, 2015, 07:59 PMYou guys aren't understanding, I'm not worried for UC4, I'm annoyed that this delay-athon has become such a common thing.
Excuse me. I told you to take your fudgy pants off.   >:(


Rorono

Ps2 delays flew over my head cause I had to wait for PAL releases anyway..
Man, that sucked major balls.

the-pi-guy

I'd argue the biggest reason why delays are more common now, is because it's more social today.  

More people have internet, and also because events like E3, etc are much bigger.

Legend

Quote from: Rorono on Dec 23, 2015, 08:31 PMPs2 delays flew over my head cause I had to wait for PAL releases anyway..
Man, that sucked major balls.
I don't think I even knew about game release dates back then.

I'd read about them in GamePro, and then just buy them once I saw them in stores.



Twas a silly kid.

Aura7541

Phantasy Star Online 2 for PS4 launches spring 2016 in Japan - Gematsu

Now if we can get SEGA to release this in the west... Chances are slim, but it's possible since SEGA is releasing Yakuza 0 in the west.