Forged Odyssey is a single player open world rpg built on an unprecedented simulation. From individual plants to massive kingdoms, everything is dynamically calculated and ever changing. As an immersive sim, players approach challenges in their own way and must face the consequences of their unique actions.

Development so far has focused on the core simulation, not the visual world, as you can see in the mostly empty video above and screenshots below. The art style and many features will have changed by the time Forged Odyssey releases, but here's a quick preview of what's expected to be possible.




An epic adventure with nearly infinite player freedom, set in a living fantasy world.

•The world does not reset when out of view. Every action, from smashing pottery to killing a passerby, is permanent.
•The world is not static. Seasons change, living beings age, and people experience their lives all without the player's involvement.
•Choices are not an illusion. The world reacts meaningfully to even the smallest actions. The player is never restricted by cutscenes or limited options.
•The world is not artificial. Every door leads to an explorable room and every kingdom is powered by a functioning economy.





Forge Kingdoms

With a map 20,000 times larger than most open worlds, massive full scale kingdoms can rise and fall during the course of the game. As the player, you can work from the shadows to manipulate kingdoms or openly lead rebellions if that's more your style. Alternatively, you can found your own settlement and start a kingdom the honest way. With complex politics, freeform government structures, and completely custom buildings, leading a kingdom is both difficult and rewarding.




Embark on Adventure

Travel the world fighting, hunting, spelunking, and trading with as many befriended NPCs as you want. Pilot flimsy rafts to cross rivers and set sail on massive ships to cross oceans. Combat can be slow and calculated or fast and visceral depending on your play style. Freeform combat dialogue can be used to strategize with allies and manipulate enemies. Resource management is important but this isn't a survival game. Squires can carry equipment and manage your needs using their own agency.




Settle Down

Every adult NPC has the potential to be successfully courted and married. Families can grow with both biological and adopted children, and knowledge can be passed down to the next generation. Work as a farmer, painter, blacksmith, poet, baker, etc. Design custom clothes, weapons, and armor.

"Over the shoulder gameplay screenshot from Forged Odyssey, set in a grassy meadow""First person gameplay screenshot from Forged Odyssey, set in a desert" 
"In the air screenshot of colorful mesas in Forged Odyssey" "Fog and mist make it difficult to see dark mountains in Forged Odyssey" 

Developer Note:
This is an incredibly ambitious game and I understand skepticism. I'm aware it might not be possible to finish, thus I have no intention of releasing in early access or asking for player funding before release.
-Mike Armbrust