But wouldn't ultra settings by default be everything maxed out?Yeah, i'm just looking at whether I want to make a version where at 30fps with specs close to mine the foliage in the distance would be full models and not just flat cards and if people wanted 60fps then there would be flat cards in the distance for trees. I always hate how shaming things look in the distance so if I can push them to being full models(though still low in poly count) that look good. Plus I hate how speed tree makes their billboards for the distance.
But we will see what happens. For less work i would just do cards in the super far distance and have a certain radius where I have full models for things.
OHH I just played through the whole environment in VR and....WOW! Freaking love it. There are some things I'll have to look at for getting it fully playable in VR. For one my pause menu only shows on 1 eye. But the sense of scale and everything looks great in VR. I think since it's just walking around it would be perfect for VR.