XBOX COMMUNITY!!!!!!!!!!!!

Started by Slayer, Sep 05, 2014, 02:13 AM

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Aura7541

Quote from: Xevross on Sep 30, 2015, 06:12 PMYeah this time last year there was white xbox one + Sunset Overdrive for 350, which is better value than this one. Why are they going backwards? :o
I have no f***in idea... Also, why didn't MS bundle Minecraft, too, since they actually own the IP? A Lego + Minecraft bundle sounds way better than just a Lego bundle.

the-pi-guy

Quote from: Aura7541 on Sep 30, 2015, 06:09 PMSo I went to Amazon to see the price of just the game and it's $20... so actually, the value is even worse. The bundle is objectively bad.

QuoteThe game is $8 on xbox store right now and is on sale every few weeks.

Dr. Pezus

Quote from: Raven on Sep 30, 2015, 01:33 PMTwisted Pixel is no longer a Microsoft studio. They are once again independent.



 Xbox One Bundle Featuring The Lego Movie Is Today's Addition To The Holiday Lineup - News - www.GameInformer.com


A Lego Movie bundle? Seriously?
Hey, it's for the kids. Strange choice though, since that game is old.

Legend

Xbox One Exclusive Scalebound Was Shelved Twice, Originally Starred a Little Girl - NeoGAF

Quote
QuoteSpeaking with GameSpot, Kamiya reiterated that this could be called his dream game and shared more details about the original pitch."If you look at the long span of it, the first idea (for Scalebound) was when we started the company and were thinking of ideas and games that we want to make," Kamiya said. "The idea popped up there, but then we made Bayonetta. Then after Bayonetta, we revived the idea and made a prototype but that prototype failed and the game got cancelled. It was put on a backburner for a variety of reasons and we moved on to The Wonderful 101. " Towards the end of development on The Wonderful 101, the studio began talking about what to do next. Kamiya revived and revised his pitch for Scalebound; the game as we know it today has been in development for about two years. But before that, the game was pitched as title for the Wii using motion controls and featured dinosaurs under the control of a little girl."When they first started, the idea was for a Wii game and we wanted to use a Wii remote to do the orders for the dinosaurs," Kamiya explained. "You were in control of the dinosaurs, you were ordering the dinosaurs around, and they'd do cool things. Then after we made Bayonetta, we started the prototype. The first thing that I made a change to was making it a dragon game."We changed the dinosaurs to dragons, but at that point the lead character was even weaker than (current protagonist) Drew is in the context of Scalebound," he continued. "She was actually a little girl who was with these dragons. As we were making this prototype, I realized that I didn't want to just be watching the fight, I wanted to be more participatory in the fight. And I started talking with the staff about how maybe we should change this to be a swordsman or someone a little bit older. This was when the prototype got put on the backburner, so to speak, and the project was halted. Then we made The Wonderful 101." Kamiya reiterated that he wants players to have an adventurous world to run around in, necessitating the more active dragons and the more aggressive, proactive character Drew--far different from a young child controlling the creatures and being a passive part of their struggle."The most fun for me is building out the dragon and then building the enemies of the dragon that's going to fight and you see them start fighting on the screen and seeing those battles play out," he said. "That's really what we wanted to do with the game from a core play perspective and being able to execute on that has been a lot of fun for me."

 
http://www.gamespot.com/articles/xbo.../1100-6431046/
 

Mmm_fish_tacos



I guess this was pulled from riddit. But I don't trust it as I've already proven 3 of the ps4 times way off.

Legend

Quote from: Mmm_fish_tacos on Oct 01, 2015, 12:11 AM

I guess this was pulled from riddit. But I don't trust it as I've already proven 3 of the ps4 times way off.
I'd want to see a video comparison. Designing efficient UI's is a fun balance between speed and simplicity.

Mmm_fish_tacos

Quote from: Legend on Oct 01, 2015, 12:18 AMI'd want to see a video comparison. Designing efficient UI's is a fun balance between speed and simplicity.
Great, the fan boys are already that those results as gospel.

Raven

Quote from: Mmm_fish_tacos on Oct 01, 2015, 12:00 PMGreat, the fan boys are already that those results as gospel.
Well you're bound to be excited after having a garbage UI for two years.

Mmm_fish_tacos

Quote from: Raven on Oct 01, 2015, 12:42 PMWell you're bound to be excited after having a garbage UI for two years.
Yes, but be excited about the performances upgrade, not that it's "faster" than ps4.  

Mmm_fish_tacos


the-pi-guy

Quote from: Mmm_fish_tacos on Oct 01, 2015, 01:18 PM

349
This looks familiar....

We'll call it "Same bundle but in white" edition.

Legend

Is Microsoft trying to kill xbox? These bundles are the worst.

the-pi-guy

Quote from: Legend on Oct 01, 2015, 02:41 PMIs Microsoft trying to kill xbox? These bundles are the worst.
What do you have against white?  
>:(


JK.

A crazy number of bundles, yet there's not really anything great.  
Curious to see what they'll do for black friday.  If they don't do much, it won't be good.  

Legend


Mmm_fish_tacos

We need a face palm smiley.  ???