It was to save on costs. Sony charges publishers by the gigabyte.
Eh? How does that work o.O? Wont they get charged for the demos too?
Started by Dr. Pezus, May 03, 2014, 03:25 PM
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It was to save on costs. Sony charges publishers by the gigabyte.
Eh? How does that work o.O? Wont they get charged for the demos too?
It was to save on costs. Sony charges publishers by the gigabyte.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
So reading through The Art of Naught Dog they say that Drake's head alone in Uncharted 4 is over 30,000 polygons. They said this when talking about in crash bandicoot only 900 polygons could be drawn on screen at anytime.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Times sure have changed. Heck uncharted 2 was 80k triangles for a whole character. Then just wait till end of gen games. 2million per character? Sure why not.
Times sure have changed. Heck uncharted 2 was 80k triangles for a whole character. Then just wait till end of gen games. 2million per character? Sure why not.
Unlikely this gen. The tessellation hardware in AMD tech is lacking, especially what's in the PS4 and Xbox One. It may be possible, but I doubt it. I actually feel this gen is a band aid until next gen.
Yeah I bet this gen is the shortest of any gen so far. New hardware may not be out in 4-5 years, but guarantee the rumor mill will start spinning really early this gen.
Unlikely this gen. The tessellation hardware in AMD tech is lacking, especially what's in the PS4 and Xbox One. It may be possible, but I doubt it. I actually feel this gen is a band aid until next gen.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
I have no points to bet with .
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
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