Project Scorpio announced ("Most powerful console ever", 6TF, 4k, VR, 2017)

Started by Dr. Pezus, Jun 13, 2016, 05:57 PM

0 Members and 1 Guest are viewing this topic.

darkknightkryta


ethomaz

Guys it is Aaron again lol he only make false claims.

Legend


DerNebel

Spencer: Scorpio won't do anything for you if you don't have a 4K TV - NeoGAF

Quote
QuoteStill running a 1080p TV? Then you should forget about buying Xbox Scorpio. That's the message from Xbox boss Phil Spencer. He was asked by Eurogamer about the thinking behind announcing the new Xbox One S only to an hour later reveal a brand new machine, Xbox Scorpio."You should buy (the Xbox One S), because Scorpio is not going to do anything for you," Spencer said after asking the reviewer what TV he had – in this instance a 1080p set. "Scorpio is designed as a 4K console, and if you don't have a 4K TV, the benefit we've designed for, you're not going to see." "Clearly, you can buy Scorpio, and if and when you decide you want to buy a 4K television to take advantage of the increased performance, obviously the console will be ready for you. For us in the industry, it's easy to think that most power is always the thing that wins. If you look at last gen, what won? The Wii won. The Wii sold more than we did on Xbox 360 and the PS3, and it wasn't the most powerful console out there. Price is critically important. Wii was a good price and it had a great experience."Scorpio is for the person who's got a 4K television, who's really focused on 4K gaming. It's going to be a premium price over what we're selling this one for, and both of them will exist in the market at the same time. Scorpio is for your 4K gamer. And that's what we designed it for." It was speculated yesterday that while it seems Xbox Scorpio will have a quite significant power advantage over PS4 Neo, that advantage will come at a cost – that literally being the cost, which could be some $100 more than Sony's new machine.

 
http://www.mcvuk.com/news/read/spenc...-4k-tv/0168577
 

That's kind of a weird thing to say after making all that noise.

ethomaz

It is not weird at all if you think they need to sell Xbox One S right now.

Scorpio early announce can affect actual Xbox One S sales.

Legend


DerNebel

Quote from: Legend on Jun 15, 2016, 01:29 PMI'm glad to hear this.

It's more mixed messaging, but at least this message sounds good.
Xbox fans are mad.

Also there is this:

Developers can use Scorpio's 6 teraflops however they wish, says Spencer - VideoGamer.com

So surprise, surprise MS's messaging is shaming and confusing...once again.

Raven

So if I'm understanding this, the extra power is useless unless you have a 4K TV. Working something like this...

Developer creates game for the original console. It runs at 1080p and 30fps. Developer then patches the game to run at 4K if you have the Scorpio and a 4K TV. Framerate does not improve and there are no additional graphical features. It is purely about running the game at native 4K or not.

...is that about right?

ethomaz

Quote from: Raven on Jun 15, 2016, 02:01 PMSo if I'm understanding this, the extra power is useless unless you have a 4K TV. Working something like this...

Developer creates game for the original console. It runs at 1080p and 30fps. Developer then patches the game to run at 4K if you have the Scorpio and a 4K TV. Framerate does not improve and there are no additional graphical features. It is purely about running the game at native 4K or not.

...is that about right?
He said this 4k thing but right now he backtracks his own claim and devs are free to use to power for anything they wish like 1080p @ 60fps.

The same MS persona (in this case Phil) says something in a interview and say the opposite in another one.

It is so fun.

the-pi-guy

"You won't see any difference unless you have a 4K TV."

"You can use it for other improvements if you want."

It's just bad, different people saying opposite things, even the same person saying opposite things.....

Raven

Quote from: ethomaz on Jun 15, 2016, 02:05 PMHe said this 4k thing but right now he backtracks his own claim and devs are free to use to power for anything they wish like 1080p @ 60fps.
Even at that, he's saying there's no guarantee you're going to get that. Furthermore, the only effective use of that much power under the hood for a console any time soon is to run 4K. So in other words, it makes little sense to spend the money on Scorpio, which he admits will be sold "at a premium price", unless you have a 4K TV and are really that desperate for native 4K rendering. As I understand it, most if not all 4K TVs do their own upscaling.

ethomaz

Quote from: Raven on Jun 15, 2016, 02:10 PMEven at that, he's saying there's no guarantee you're going to get that. Furthermore, the only effective use of that much power under the hood for a console any time soon is to run 4K. So in other words, it makes little sense to spend the money on Scorpio, which he admits will be sold "at a premium price", unless you have a 4K TV and are really that desperate for native 4K rendering. As I understand it, most if not all 4K TVs do their own upscaling.
Yeap... I agree with you.

But seems like MS people didn't reach a consensus about that yet.

Why not play interviews by the book? Like make a real book with most important topics to everybody decorate and says in interviews... that way everybody is in the same page.

Raven

These 4K consoles are starting to sound like a bad joke. It's almost like both companies are preying on ignorance to get you to buy an expensive box that requires a previous expensive investment.

ethomaz

I'm biased... I know but see how the other side interviews happened:

TIME Interview: Shawn Layden on the PlayStation 4 Neo, VR, Mobile, and more. - NeoGAF

QuoteWe Asked Sony’s Gaming Chief About the Future of PlayStation
QuoteFor PlayStation maker Sony, this year’s E3 video game conference has been all about games. From a virtual reality Resident Evil to a surprise Spider-Man title, PlayStation gamers have plenty to look forward to in the coming months.
 TIME sat down with SIE Worldwide Studios Chairman Shawn Layden to talk about the future of PlayStation. What follows is a lightly edited transcript of our conversation.

 
QuoteTIME: Sony came out this week and confirmed that a high-end PlayStation 4 is in the works. Microsoft, too, introduced new console hardware. What does Sony think when a competitor comes out and produces specific information ahead of your reveal?Layden: What’s good for video gaming is good for PlayStation. We’re seeing apparently Microsoft taking a similar course to ours, which is to innovate within the life cycle of the console. It’s nothing that’s ever been done before, so there is no road map to how to do that. Both companies are trying to find the right way to bring that to developers, to bring it to market, to talk about it. But seemingly they’re doing similar things to what we want to do, which is to bring more power to developers, to bring more weapons for them to create games with, to create an enhanced experience. Again I think it’s good for gaming, so it’s good for us.TIME: 4K is something that you’ve talked about. How do you convince customers to buy expensive new 4K televisions to experience gaming in that higher resolution?Shawn Layden: The dynamics around the television market are hyper-accelerated. There was a time when we would have sat here and you would’ve said, “But Shawn, who’s going to buy an HDTV? There are like six people on my street who have one.” And then you wake up the next day and everybody has it. So the market will embrace the new technology as manufacturers manage to bring the price down for it. That challenge is left with TV manufacturers and sales teams. We just want to create, with our platform, ways that as that inevitably grows — and it will grow very fast — we’re able to take advantage of that resolution enhancement.TIME: You play a unique role in that Microsoft isn’t selling TVs, but Sony is. So I imagine that you have insight that maybe it doesn’t.Shawn Layden: I think history has borne out that people are always going to move towards the new experience, the new hotness, the new thing. The only challenge against that is, maybe I’ve just been lucky, but TVs don’t break down anymore. When I was a kid, there was a job called TV repairman. That job is gone now.TIME: To the extent that hardcore enthusiasts matter, there’s been this fidelity race between the consoles. Sony has been ahead of Microsoft consistently this generation. How much does that contest matter?Shawn Layden: Those markers along the highway are well known. I imagine the technologies will be chasing those markers. Is that going to be the end-all, be-all of the gaming experience? No. I think more than anything else today, we’re seeing the power of narrative move the gaming business forward more than ever before. Like with the God of War demo, I think the guys did a really great job of creating that difficult dynamic that so many of us know about, dealing with dad. I think they brought that to the screen, with the tenderness and the pathos and the awkwardness of that moment. We’ve never really been able to play with those kind of emotions in gaming before, and I think God of War is doing that. I want to see where (Metal Gear creator Hideo Kojima) is going with Death Stranding.TIME: Xbox Chief Phil Spencer was asked if consoles will become like smartphones, where we buy a new one every two years. He really pushed back. Do you think similarly?Shawn Layden: Phil and I are in agreement on that. With this move towards a high-end PS4, it’s not to bifurcate the market. We’re not creating haves and have-nots. There’s only going to be one game on sale, and it will play on both (consoles). You’ll have the same experience, but one will be delivered at a higher resolution, with an enhanced graphical experience, but everything else is going to be exactly as you’d expect.TIME: You seem to be doing something interesting with PlayStation VR, which is looking at it and going, maybe it’s an adjunct experience. You have the full game, then there’s also a VR thing you can do. But you don’t have to play the whole game in VR. Is that intentional?Shawn Layden: Yeah, but maybe for a different reason. VR for us is not an add-on to the PlayStation 4 per se, it’s not a peripheral. We’re looking at it as a new platform for entertainment. And as we step into that frontier, we’re not entirely sure what’s going to work best. So we’re trying many different experiences against that, dozens of different approaches. And over time, as we’ve seen with almost any form of entertainment, it will coalesce around half a dozen or so experiences that work well in that medium.
 There are people experimenting, which we’re encouraging. You’re seeing it with larger franchises, as with Star Wars Battlefront: X-Wing Fighter VR, perfect match made in heaven, right? For all the space shooters you’ve seen in VR, we’re all looking at all of those and saying, “But I really want to be in an X-Wing fighter, let’s be serious.” What Warner Bros. is doing with their Batman VR, these are all ways of testing out the new medium to see what really works there. We’re encouraging that.
 At the same time, games like Resident Evil 7 will be entirely playable in VR. To be honest Matt, that frightens me a little bit. I’ll have to have my wife next to me to hold my hand so I don’t lose touch with reality. But then we have games like Farpoint, which is one of our internal studios working with a new peripheral, but that is a game in and of itself. It’s been born, if you will, on PlayStation VR.
 So there’s a lot of stuff out there. It speaks to what’s new with this medium and we’re all trying to understand it. When PlayStation first came out 21 years ago, we talked about it as being 3D gaming in the home, arcade in the home, did I say 3D enough? And then a lot of games were kind of 2D in the first year of PlayStation, because a lot of people were still getting used to what that meant. A lot of developers didn’t know how to build a game in 3D. In VR I think we see people coming through the doorway they know in a ten-foot gaming experience and trying to learn the new grammar, or syntax, or lexicon around VR. So it probably won’t be until the second wave or third wave of titles until you see stuff that can only occur in VR.TIME: Are you still interested in the mobile space?Shawn Layden: To your point, we do have a lot of irons in the fire, as it is. The (Entertainment Software Association) has come out with a statistic saying that something like 65% of Americans are gamers. (Ed. note: The ESA says 42% of Americans play for at least three hours per week.) And that takes in all different avenues towards gaming, including tablets and so on. When I see that statistic I say, yeah, 35% are lying. Because everyone’s a gamer now. Whether you’re playing Candy Crush on your phone, or you’re doing Uncharted at home, or Counter-Strike, it’s all happening everywhere. There’s been a great normalization of gaming in American society.
 I think mobile is great because in some ways it can be a gateway drug. Start on mobile and you want to have more that can bring you into gaming. How is PlayStation going to be active and relevant in there? There’s an Uncharted mobile game out for your iPhone, so you can experience that world in a certain way. That’s a conversation we’re having all the time (with developers). Not, how do you come up with a mobile gaming strategy, but how does mobile play into our gaming strategy? What is that way to keep people engaged or in touch with the world of Uncharted or God of War? It’s something that you can imagine, all creators want more crayons in their box, more tools in their toolkit. Everyone is keen to find a way to make that relevant to the gaming experience. PlayStation itself, we’re moving away from PlayStation describing a technology to PlayStation describing an entertainment experience. We’re already doing that with PS Now, that’s our streaming gaming service, but you can get it streamed straight to certain TVs, you don’t need a console per se.
 I don’t have anything specific on the mobile piece, but it is something we want to come to in a meaningful way to enhance the overall gaming experience.

 
Full Interview here
 

It is the same thing House said in his interview and the same any other Sony employee will say.

Legend

Quote from: the-Pi-guy on Jun 15, 2016, 02:09 PM"You won't see any difference unless you have a 4K TV."

"You can use it for other improvements if you want."

It's just bad, different people saying opposite things, even the same person saying opposite things.....
This is getting ridiculous. It's a repeat of their E3 2013 miscommunication even though this time there's no need to spin the truth. Both possibilities are fine MS, just pick one.