Oculus Rift consumer VR headset coming first quarter of 2016

Started by Mmm_fish_tacos, May 06, 2015, 04:16 PM

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BananaKing

Quote from: the-Pi-guy on May 06, 2015, 04:37 PM
I don't think there is enough conflict between PM and OR to stop OR from coming to PS4. 
In the same way that third party controllers have made it there.  In this case, I think it benefits Sony much much more to ensure that it is coming to the platform as well. 
If people are being asked to choose between OR and PM, OR will win out on the PC crowd unless PM supports PC.  If it does support both, it could go either way.  These are expensive devices and if they know what's best, supporting both is the best option. 
If PS4 supports both headsets, PM will probably win anyway.   

wouldnt software needed to be adjusted to support oculus? its not a straight port where it would work on either headset, right?

the-pi-guy

Quote from: Legend on May 07, 2015, 03:44 AM
I doubt or will work with ps4. On a technical level it's fine. OR might have a few issues here and there but nothing big.
Thus overly optimistic.  :D

Quote from: NotBananaKing on May 07, 2015, 09:54 AM
wouldnt software needed to be adjusted to support oculus? its not a straight port where it would work on either headset, right?
Slightly adjusted. 
I'm not a PS4 dev of course, but the code could look something like this.  Where each .track(); would have lines of code too, so more than this.  I suspect it'd be a small-ish edition. 
Spoiler for Hidden:
if(headset.getValue()==OR){<br />OR.track();<br />OR.calculate();<br />OR.display();<br />}<br />if(headset.getValue()==PM){<br />PM.track();<br />PM.calculate();<br />PM.display();<br />}