Oculus publishes recommended specs for users & devs to target for Rift's lifetim

Started by Mmm_fish_tacos, May 15, 2015, 10:32 PM

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Dr. Pezus


Dr. Pezus

Quote from: Mmm_fish_tacos on May 16, 2015, 09:26 PM
Those specs any that bad.
Well, considering that only a tiny minority meets the GPU requirements right now I'd call them a bit bad. I believe <5% of Steam users have that card or a better one (2.71% have 970GTX and ~0.8% have 980)

Mmm_fish_tacos

Quote from: Pezus on May 16, 2015, 10:09 PM
Well, considering that only a tiny minority meets the GPU requirements right now I'd call them a bit bad. I believe <5% of Steam users have that card or a better one (2.71% have 970GTX and ~0.8% have 980)

Steam has how man users? 2.7 percent is a decent amount.

Legend

Quote from: Pezus on May 16, 2015, 10:05 PM
That's the promise

How the heck could they fail to meet that promise?

Anyway I was meaning dev/test units seem to already be plug and play.

Dr. Pezus

Quote from: Mmm_fish_tacos on May 16, 2015, 10:22 PM
Steam has how man users? 2.7 percent is a decent amount.
Over 125m active users.

So if we say 5% will meet the requirements that's just 6.25m. BUT, maybe there will be like 8% that meet them once it releases and maybe there will be more active users, let's say 140m. That's still only 11.2m. A tiny market compared to the 35m+ PS4 will have next year

Dr. Pezus

Quote from: Legend on May 16, 2015, 10:35 PM
How the heck could they fail to meet that promise?

Anyway I was meaning dev/test units seem to already be plug and play.
Something could go wrong

Mmm_fish_tacos

Quote from: Pezus on May 16, 2015, 10:37 PM
Over 125m active users.

So if we say 5% will meet the requirements that's just 6.25m. BUT, maybe there will be like 8% that meet them once it releases and maybe there will be more active users, let's say 140m. That's still only 11.2m. A tiny market compared to the 35m+ PS4 will have next year

Plus the new cards are about to drop, so there could be even more users and the prices of these cards should fall a good bit this year, making it easier to upgrade. Hell theres 3 members of this forum that can already run it, not that that really has anything to do with anything, but i'd just wanted to point that out, cause i'm crazy.

Mmm_fish_tacos


Legend

Quote from: Pezus on May 16, 2015, 10:37 PM
Something could go wrong

But what?

You stick PM into your HDMI.
You turn them on.


Can't have compatibility issues or drivers to install. I mean making PM not plug and play would be like making a DS4 that wasn't plug and play. They'd have to go out of their way to make it a hassle.

Dr. Pezus

Quote from: Mmm_fish_tacos on May 16, 2015, 10:45 PM
Plus the new cards are about to drop, so there could be even more users and the prices of these cards should fall a good bit this year, making it easier to upgrade. Hell theres 3 members of this forum that can already run it, not that that really has anything to do with anything, but i'd just wanted to point that out, cause i'm crazy.
Even being generous there won't be much more than 20m "potential" userbase for OR initially. That isn't terrible, but that's much worse than it will be for PM.

Quote from: Legend on May 16, 2015, 10:52 PM
But what?

You stick PM into your HDMI.
You turn them on.


Can't have compatibility issues or drivers to install. I mean making PM not plug and play would be like making a DS4 that wasn't plug and play. They'd have to go out of their way to make it a hassle.
Plans might change. Remember when they removed vibration from DS3?

Legend

Quote from: Pezus on May 16, 2015, 10:56 PM
Even being generous there won't be much more than 20m "potential" userbase for OR initially. That isn't terrible, but that's much worse than it will be for PM.
Plans might change. Remember when they removed vibration from DS3?

Haha but with vibration six axis couldn't work!



Also, VR with vibration. Make it happen Sony.

Dr. Pezus

Quote from: Legend on May 16, 2015, 11:04 PM
Haha but with vibration six axis couldn't work!



Also, VR with vibration. Make it happen Sony.
vibration of the device itself? Would be kind of weird lol. Might be good if there's an explosion nearby in the game or something.

Legend

Quote from: Pezus on May 16, 2015, 11:08 PM
vibration of the device itself? Would be kind of weird lol. Might be good if there's an explosion nearby in the game or something.

Yeah whole head vibrating super strong.

Experience virtual headaches like never before!

kitler53

Quote from: NotBananaKing on May 16, 2015, 08:54 PM
And this will get in the way of the rift. Specially at launch. the hassle of knowing if it works. Configuring it and also the extra cost of buying new hardware if it doesnt. With PS4 it just works. Plug in and play.

exactly. pc guys talk about how much better things are then they used to be but a user still has to educate themselves which most won't or aren't capable of doing. 

PM might flop but i think it has the best chance.  sony will sell a package with the camera and headset bundled and this are guaranteed to work. that has a much wider potential audience then OR.
         

Featured Artist: Emily Rudd

Legend

Quote from: kitler53 on May 16, 2015, 11:34 PM
exactly. pc guys talk about how much better things are then they used to be but a user still has to educate themselves which most or aren't capable of doing. 

PM might flop but i think it has the best chance.  sony will sell a package with the camera and headset bundled and this are guaranteed to work. that has a much wider potential audience then OR.

Plus Facebook is making OR.

Ewwwwwww.