PlayStation Experience bets and predictions 2016

Started by Legend, Nov 19, 2016, 05:30 PM

0 Members and 2 Guests are viewing this topic.

Aura7541

I also completely forgot Matterfall is a thing.

Kerotan

I bet you'll still get xbox fans like,  
"That conference was predictable"  "Microsofts was better"
"they won psx"

I also bet sodium levels will be too dang high next week!  

Lots will come from "pc" gamers who only game there because Nintendo failed to satisfy their gaming needs and they had to move elsewhere. but their bitterness from the Sony vs Nintendo battles live on!

DerNebel

#77

Will be playable at PSX

PlayStation Experience attendees will have a chance to try out all of this content at the Capcom booth before it is officially released. Also, if you tuned in to Red Bull Battlegrounds, the very first Season 2 character will also be unlocked for play. The release date for the Holiday content, B-Boy/B-Girl costumes and the first Season 2 character, will be announced during PSX

Raven

Quote from: DerNebel on Dec 01, 2016, 05:07 PM

Will be playable at PSX

PlayStation Experience attendees will have a chance to try out all of this content at the Capcom booth before it is officially released. Also, if you tuned in to Red Bull Battlegrounds, the very first Season 2 character will also be unlocked for play. The release date for the Holiday content, B-Boy/B-Girl costumes and the first Season 2 character, will be announced during PSX
Mmm I love me some Juri.

kitler53

Quote from: Raven on Dec 01, 2016, 06:03 AMI'm not so sure it's a digital-only game this time around. For one, they're claiming it's much bigger than their first game. More ambitious. Granted, that's not exactly hard to accomplish when looking at Entwined but I'm going to guess it's substantial. Second, they've likely been working on it since Summer 2014. Which means even if we assume a Summer 2017 release, that's 3 years. Not that digital-only games can't take that long, looking at you Rime, but I doubt Sony would be happy about an internal project for a digital-only game that has taken this long. Looking at how Sony has handled "failures" this gen, they probably would have pulled the plug already and shut Pixelopus down.
3 years may seem like a long time but at least the first game was made by 6 interns.  so unless they dramatically increased staff 3 years is still a very cheaply developed game.  

dramatically bigger probably means as big as something like bastion/transistor because they are also about six people.  

still a downloadable only game. 
         

Featured Artist: Emily Rudd

Raven

#80
Quote from: kitler53 on Dec 02, 2016, 05:00 AM3 years may seem like a long time but at least the first game was made by 6 interns.  so unless they dramatically increased staff 3 years is still a very cheaply developed game. 

dramatically bigger probably means as big as something like bastion/transistor because they are also about six people. 

still a downloadable only game.
They were hiring throughout the development of this new project. They were even looking for an environment artist about 4 months ago.

That's not to say the team dramatically expanded for sure, but I doubt the team was left with just 6 or so people. I'm not expecting AAA, but I don't think what they're bringing is necessarily something tiny.

darkknightkryta

Quote from: Raven on Dec 01, 2016, 05:12 PMMmm I love me some Juri.
I still can't stand Juri's english voice.  She's not high pitched psycho crazy enough.

kitler53

Quote from: Raven on Dec 02, 2016, 05:16 AMThey were hiring throughout the development of this new project. They were even looking for an environment artist about 4 months ago.

That's not to say the team dramatically expanded for sure, but I doubt the team was left with just 6 or so people. I'm not expecting AAA, but I don't think what they're bringing is necessarily something tiny.
i wouldn't call transistor tiny either.  it is far more complicated then entwined was.  but it was still a downloadable only game.  i game has to be at least middle teir (rachet and clank, lego game, nintendo sized) before retail makes sense.  you can lose a ton of money by going to retail and not selling your shipment.  

..or you do one of those limited run things that some of the indie darlings do.
         

Featured Artist: Emily Rudd

Raven

Quote from: kitler53 on Dec 02, 2016, 03:41 PMi wouldn't call transistor tiny either.  it is far more complicated then entwined was.  but it was still a downloadable only game.  i game has to be at least middle teir (rachet and clank, lego game, nintendo sized) before retail makes sense.  you can lose a ton of money by going to retail and not selling your shipment.  

..or you do one of those limited run things that some of the indie darlings do.
If you're wrong, I'm puttin it in yer pooper.

Legend

So now that TGA is out of the way.

Batman game must be announced tomorrow.

Aura7541

Goddammit Shinobi... stop teasing

nnodley


kitler53

Quote from: Raven on Dec 02, 2016, 04:04 PMIf you're wrong, I'm puttin it in yer pooper.
if i'm right you can also put it in my pooper.
         

Featured Artist: Emily Rudd

Raven


Dr. Pezus