The VR thread. U R Not red(e) Oculus Quest announced $399: Vive $599!

Viewing single post

Started by Mmm_fish_tacos, Sep 05, 2015, 06:10 PM

previous topic - next topic

How sick of Pi's VR hype are you?

the-pi-guy

Amazon Lumberyard is supporting VR with 1.3  
Actually looks like it supports it really well.  
Build for Any VR Device with Lumberyard Beta 1.3 | Amazon GameDev Blog
Quote
Lumberyard Beta 1.3 includes Gems for both the Oculus Rift and the HTC Vive. Moreover, these Gems serve as templates for customers to build their own Gems and support any VR devices they want.

Any Lumberyard project can easily add VR support by enabling one or more of the supported Gems when configuring the game project. However, even though a Gem is enabled, that doesn't mean that any connected HMD will actually get used until the proper cvar (output_to_hmd) is set. The reasoning behind this choice is so that games can ship with VR support enabled in the game's executable, but support will only turn on if the end user actually wants to use it. The current state of VR rendering can be queried in Flow Graph, so game designers can make different choices based on if the game has entered VR mode or not.

Developing in VR

Game developers need to be able to see what they're doing in the editor at all times. Without a way to see VR in the editor, developers would have to export a level, load it into the launcher, enable VR, and take a look around. This is obviously inefficient. The Lumberyard Beta 1.3 editor will have full VR Preview support built in. VR Preview utilizes the same Gems system as the engine runtime, and it works in a similar fashion. We've added the "VR Preview" button to the editor, which you can click to see in VR right away. This allows developers to make VR-specific adjustments to their level designs right in the editor, which reduces iteration time. Flow Graph nodes are an important part of developing in Lumberyard, but they can only be debugged in the editor. With VR Preview, users can debug their VR Flow Graph nodes and see what they're doing.

To use VR preview support, just click the new "VR Preview" button.

------------------------------------------

There are a few Edge of Nowhere reviews.
Polygon - 7.5/10
Gamespot - 8/10