NX Thread!!! Now you Playing with Power ????

Started by Cute Pikachu, Jul 28, 2015, 04:48 PM

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Will NX have Wii U Backwards Compatibility?

Yes
0 (0%)
Partial
1 (25%)
No
3 (75%)

Total Members Voted: 4

Cute Pikachu

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Raven

I've been wondering. What if PS4 getting the FF7 Remake first is because it's being considered for NX and not X1? After all, Square was "considering" putting FF14 on X1 about a year and a half ago but we've heard zero on that since. It was also mentioned that Square is trying to increase the console market in Japan with the FF7 Remake. Doing that for X1 wouldn't help at all.

Aura7541

Quote from: Raven on Aug 22, 2015, 04:10 PMI've been wondering. What if PS4 getting the FF7 Remake first is because it's being considered for NX and not X1? After all, Square was "considering" putting FF14 on X1 about a year and a half ago but we've heard zero on that since. It was also mentioned that Square is trying to increase the console market in Japan with the FF7 Remake. Doing that for X1 wouldn't help at all.
Well, Nomura said in his interview with Famitsu that outside of the PS4, Square has no idea what other platforms the FFVII Remake will come out on. They just have not talked about it, yet. I will say, though, that the NX has a significantly higher chance at getting FFVII: Re than the XBO because the Nintendo fanbase actually has JRPG fans.

Legend

Quote from: Raven on Aug 22, 2015, 04:10 PMI've been wondering. What if PS4 getting the FF7 Remake first is because it's being considered for NX and not X1? After all, Square was "considering" putting FF14 on X1 about a year and a half ago but we've heard zero on that since. It was also mentioned that Square is trying to increase the console market in Japan with the FF7 Remake. Doing that for X1 wouldn't help at all.
I bet it'll depend on how KH3/FFIV do on XBO. Doubt Square has completely wrote off the platform yet.

darkknightkryta

Quote from: Legend on Aug 22, 2015, 04:37 PMI bet it'll depend on how KH3/FFIV do on XBO. Doubt Square has completely wrote off the platform yet.
They will after those games come out ;)

Aura7541

Quote from: Legend on Aug 22, 2015, 04:37 PMI bet it'll depend on how KH3/FFIV do on XBO. Doubt Square has completely wrote off the platform yet.
I think Square is merely riding the XBO versions of KH3 and FFXV out. Kagari did say that had they known how this gen was going to turn out, most likely those two games would be PS4-only.

darkknightkryta

Quote from: Aura7541 on Aug 22, 2015, 04:45 PMI think Square is merely riding the XBO versions of KH3 and FFXV out. Kagari did say that had they known how this gen was going to turn out, most likely those two games would be PS4-only.
Yeah I think people are underestimating porting costs.  I mean, MGS 5's budget is rumoured to be 80 million; my guess is a quarter of that budget belongs to the PS3 and 360's port of the game.

Legend

Quote from: darkknightkryta on Aug 22, 2015, 04:55 PMYeah I think people are underestimating porting costs.  I mean, MGS 5's budget is rumoured to be 80 million; my guess is a quarter of that budget belongs to the PS3 and 360's port of the game.
I doubt the last gen ports cost anywhere near that much, since the fox engine already supported those platforms.

Raven

Quote from: Legend on Aug 22, 2015, 04:37 PMI bet it'll depend on how KH3/FFIV do on XBO. Doubt Square has completely wrote off the platform yet.
I think they may already have. It's pretty clear at this point that PS4 is this generation's winner globally and by a fairly wide margin. The X1 is dead in Japan. After what happened with Type-0, I think that was the point where Square realized it was pointless to develop their Eastern titles for X1. If even coupling your game with a demo of a long awaited title can't stop the ratio from being ridiculously one-sided, I think that already answers Square's question of how well received their JRPGs will be on X1 in the future.

Porting an MMO like FF14 at this point would probably just be too much effort for nothing and they'd rather spend those resources on expanding and improving the existing versions. It's no small feat to run an MMO and certainly not across three different platforms. I honestly believe that the only reason Kingdom Hearts 3 and Final Fantasy 15 are being made for X1 is because they already announced it before the generation even started. There were even rumors on NeoGAF, I believe from reliable sources, that both games were considered as PS4 exclusives but Square got nervous about backing the wrong horse.

Aura7541

Opportunity costs also come in the equation. Would SE rather spend resources on an XBO version that won't sell a lot or allocate resources to a new game that will sell more on the platforms of their choice?

Cute Pikachu

Wouldnt be surprised cause SE is already putting its biggest Japanese franchise on NX FF7R sounds possible.
I wouldnt even be surprised if KH3 came to NX as well(since if NX gets the console version then that confirms UE4 support).
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darkknightkryta

Quote from: Legend on Aug 22, 2015, 05:12 PMI doubt the last gen ports cost anywhere near that much, since the fox engine already supported those platforms.
That doesn't matter.  You have to run a full QA for all devices regardless.  Why do you think games were so buggy last gen?  They skimped out on proper QA.  Plus that was just 2 devices, imagine full QA on 4 machines.  It'd require massive amounts of man power.  Assuming "10% to port", 10% of 30 million(average game budget) is still 3 million.  3 extra devices makes it close to 10 million of the budget on QA/Porting.  That's also considering how skimped on QA games were last gen.  Kojima's a perfectionist, he won't skimp.  Which brings the porting costs even higher.

darkknightkryta

Quote from: Cute Pikachu on Aug 22, 2015, 07:27 PMWouldnt be surprised cause SE is already putting its biggest Japanese franchise on NX FF7R sounds possible.
I wouldnt even be surprised if KH3 came to NX as well(since if NX gets the console version then that confirms UE4 support).
I still think Square was obliged for the 3DS version(Possibly even the NX version) of Dragon Quest XI.  I mean, there's no Vita version and that makes no sense looking at recent titles.  I also don't think the NX version of Dragon Quest is gonna be the PS4 version.  I seriously doubt Epic is going to port Unreal 4 to Nintendo's new machine.  It'd be a heck of a lot of work for Square Enix to port the engine themselves.  Same with Kingdom Hearts, no Unreal 4 no Kingdom Hearts.  Nintendo can port the engine over, but I really don't trust Nintendo's current crop of engine developers.  Even after "figuring out HD" Nintendo games don't look any good on a technical level.  Getting up to speed with the new tech in Unreal 4.  It's gonna cost a lot of time and money.  There's a reason Square's using Unreal instead of the Luminous Engine.  

Edit: @Legend shouldn't this post have been merged with my last?

the-pi-guy

Quote from: darkknightkryta on Aug 23, 2015, 12:05 AMI still think Square was obliged for the 3DS version(Possibly even the NX version) of Dragon Quest XI.  I mean, there's no Vita version and that makes no sense looking at recent titles.  I also don't think the NX version of Dragon Quest is gonna be the PS4 version.  I seriously doubt Epic is going to port Unreal 4 to Nintendo's new machine.  It'd be a heck of a lot of work for Square Enix to port the engine themselves.  Same with Kingdom Hearts, no Unreal 4 no Kingdom Hearts.  Nintendo can port the engine over, but I really don't trust Nintendo's current crop of engine developers.  Even after "figuring out HD" Nintendo games don't look any good on a technical level.  Getting up to speed with the new tech in Unreal 4.  It's gonna cost a lot of time and money.  There's a reason Square's using Unreal instead of the Luminous Engine.  

Edit: @Legend shouldn't this post have been merged with my last?
Think its only within an hour.  

Legend

Quote from: darkknightkryta on Aug 22, 2015, 10:07 PMThat doesn't matter.  You have to run a full QA for all devices regardless.  Why do you think games were so buggy last gen?  They skimped out on proper QA.  Plus that was just 2 devices, imagine full QA on 4 machines.  It'd require massive amounts of man power.  Assuming "10% to port", 10% of 30 million(average game budget) is still 3 million.  3 extra devices makes it close to 10 million of the budget on QA/Porting.  That's also considering how skimped on QA games were last gen.  Kojima's a perfectionist, he won't skimp.  Which brings the porting costs even higher.
It's QA for 9 year old systems using an engine that's already released three games for those systems. It's pretty run of the mill with most bugs being quick to fix. Not even close to the difficulty of debugging for the next gen or PC versions.

As far as games being buggy last gen, I wouldn't consider it any worse than the current one.


@posts

Only merge within an hour, otherwise it stays separate so that the thread is bumped.