Quote from: the-Pi-guy on Yesterday at 05:33 PMI think this might have made my first playthrough better. Not sure about other playthroughs.Me too. The game really needed to set expectations better.
But my first playthrough, the game felt really slow because I kept expecting that the other half of the story wouldn't be as big as the first half.
Quote from: Legend on Yesterday at 04:04 AMI always expected poor, but I will admit fixing the flinch in the trailer gave me a bit of hope.I'm not sure.
But now it seems even nerds will dislike it. What a bad start to the dc reboot. Maybe they'll bring back gal gadot and margot robbie since they are the only parts of modern dc anyone likes, assuming the batman doesn't get folded in.
Quote from: Legend on Yesterday at 04:33 PMhttps://blog.playstation.com/2025/07/08/introducing-the-last-of-us-part-ii-remastered-chronological-experience-out-today/?sf277879873=1I think this might have made my first playthrough better. Not sure about other playthroughs.
Cool update, but odd they are still working on it.
Quote from: kitler53 on Yesterday at 02:37 PMI'm shocked I haven't encountered that joke yet in game. Kojima has a lot of funky stuff here.
QuoteOk, I need to correct/clarify something. First, Xbox Game Pass is profitable, even when you factor in the lost sales for its first-party teams, sources who would know have told me.
Over 18 months ago, I checked with Xbox about what's included in the Game Pass P&L. Basically, I was looking to see if Game Pass's costs factor in the impact to unit sales of their internal studios. I was told that first-party games have their own P&L separate to Game Pass as they make money via other means. I felt this piece of internal accountancy might mean Game Pass is profitable, but it sure does put pressure on the margins for its internal games and POSSIBLY means some studios don't make as much profit (or any profit at all).
That doesn't actually matter in real terms, but seeing the impact Game Pass was having on first-party games, and the amount of money Xbox was spending on studios, I wanted to check if the full impact of the service was being considered in their 'Game Pass is profitable' line.
(This was before Xbox started publishing fully on PS5. Studios can now make stronger margins on premium sales as a result of that move)
But regardless to all that. sources have reached out to tell me that even when you include lost revenue associated with first-party party games (not just unit sales, but microtransactions), Game Pass is still profitable. So... that's great!
Right. Tony Hawks is out. Let's get back to that!
Quote from: the-Pi-guy on Jul 07, 2025, 11:38 PMI've said it a few times now. But it's pretty remarkable how much the tide has changed on Gamepass.
It feels like watching some big conspiracy fall apart. But no one is like "oh we were wrong about Gamepass". Instead they're like "well that figures".
Quote from: BananaKing on Yesterday at 11:39 AMYeah it's crazy. The people who doubted it from the start (like me and kitler lol). Have been saying this doesn't make sense and been saying all these points as to why. And the there was adamant insistence from GP supports that it works and it's even good for the industry.
But now that's it's all falling apart the responses from previous supporters are like you said, acting like they knew so all along.
QuotePredatory pricing is when a company sets its prices very low, often below cost, to drive competitors out of business. Once the competition is gone, the company can raise prices because it has less or no competition left. This practice harms competition and, in the long run, it can result in higher prices for consumers and lower wages for workers.
Quote from: kitler53 on Jul 07, 2025, 07:47 PMPhil Spencer and the Xbox team are the kings of spin. As someone who has followed gaming news heavily throughout the years, it's insane to see how they spin everything, and their words are never clear.
Page created in 0.055 seconds with 9 queries.