Grok 4 won after I resigned. pic.twitter.com/6g47E1Kopd
— Natalie F Danelishen (@Chesschick01) July 10, 2025
Grok 4 feels like Artificial General Intelligence to me. It is clearly not just constructing statistically likely connections, but is drawing fairly deep insights on problems it hasn’t seen before, in ways I haven’t seen elsewhere. Here’s an example: https://t.co/n00hEEZfMJ
— Tim Sweeney (@TimSweeneyEpic) July 10, 2025
Quote from: the-Pi-guy on Jun 19, 2025, 06:12 PMNot sure where to put this.
There's this YouTube channel that's very popular, and does (I would call them) gaming conversations. I've seen like 3 or 4 videos of his, and I find them kind of grating. The videos that I've watched have all felt like - someone who knows a little bit about gaming but not very much.
JacobWeeby
Like I find this kind of cringey:
Quote from: Legend on Yesterday at 04:02 AMProbably that you don't need to build a scene completely if you just get the right angles or somethingfriendly reminder that there are no rules in game development, you can do whatever you want pic.twitter.com/SaTxm3HDdt
— August Håkansson's 115th dream ✨ (@HakanssonAugust) July 9, 2025
I hope I don't sound too stupid asking, but can any of you guys understand this tweet? What rule is he supposedly breaking? I'm too in the weeds, it just looks like a normal screenshot during development. Best I can guess is that people think the train should normally be modeled outside the camera frustum?
Quote from: Legend on Yesterday at 04:53 PMI'm good. I like going into games knowing less, not more. And I still have the first on my backlog.Same
QuoteOur State of Play features nearly 20 minutes of Ghost of Yōtei gameplay hosted by Sucker Punch's Creative Directors, Jason Connell and Nate Fox. Beyond sharing more about Atsu's quest for vengeance, we're excited to show off her new weapons, new ways to personalize your journey at the edge of Japan, new special modes, and much more.
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