France determines that lootboxes are not legally gambling, European report incoming | ResetEra
- Not gambling because the items do not have real world value, and in the cases where they're tradeable, this isn't a problem unless the publisher participates.
- Expresses concerns that it is similar to gambling in functionality and you could do some sketchy stuff under the current lack of regulation.
- Notes that the European gambling foundation "has a publication on the way that will clarify rules to publishers, raise consumer awareness, and warn parents of the dangers to minors." That doesn't sound like a ban, though I suspect they will be required to do things like list rates.
GamesIbdustry.biz said:QuoteWhat the ARJEL does not do is define loot boxes as gambling. Where its hesitation lies is in the fact that the items players receive from them do not necessarily have real-world monetary value, and even where they do (such as through skin gambling sites), the ARJEL notes that the publisher or developer would need to participate in or approve of the trading; passive approval by ignoring the process doesn't count.
For now, the verdict seems to be that in France, loot boxes aren't gambling and won't be regulated as such.Click to expand...QuoteThe ARJEL's response is to vote for coordinated action on loot boxes, but it stops short of instigating that action itself. It calls for better analysis of loot boxes by financial regulators and a combined consensus across Europe, noting that the Gaming Regulators European Forum (GREF) has a publication on the way that will clarify rules to publishers, raise consumer awareness, and warn parents of the dangers to minors.Click to expand...Source: https://www.gamesindustry.biz/artic...iticizes-loot-boxes-stops-short-of-regulation