The VR thread. U R Not red(e) Oculus Quest announced $399: Vive $599!

Started by Mmm_fish_tacos, Sep 05, 2015, 06:10 PM

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How sick of Pi's VR hype are you?

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the-pi-guy

I think it's the way the character moves. If it doesn't feel natural to the brain then your going to have problems.  In rigs your playing a seated character inside a moving machine. The brain expects this and can handle it.
This is what I think too, but that's not inherent to Minecraft. They just need to fix it.
  I'm not really sure that's the case.  Look at t=60, it's very up front and personal.  Maybe it is the case.  

kitler53

Basically having a character moving while not moving is the issue?  Why hasn't that been an issue with other games?

RIGS for example.


I haven't really seen Minecraft to have as much jumping around, as much speed.  
I think there has to be other issues with it.  
Minecraft could very cool in VR.  
cars.
planes.
mechs.
spaceships.

...i've never played VR but i feel like there is a reason that soo many games use a cockpit style of gameplay.  it might seem dumb on paper but if you expect to be sitting in a machine and controlling the machine's movement it probably is easier to accept that you aren't physically moving unlike playing a human character where you'd expect movement to be via walking.
       


the-pi-guy


Legend

Legend what do you think of the Minecraft thing?  
Kitler seems spot on.

Motion is probably the biggest unknown/problem in VR. Rigs as far as I know is the only VR exclusive game with rapid motion. Maybe they solved it?

the-pi-guy

Kitler seems spot on.
Motion is probably the biggest unknown/problem in VR. Rigs as far as I know is the only VR exclusive game with rapid motion. Maybe they solved it?
I'm still not convinced.  
I don't really feel like Minecraft is a rapid motion game, but maybe I play it differently.  :P

On a different note, for several reasons I think CV1/Vive/PSVR will probably be the big ones for a while.  

Because any big updates to them would almost very likely take much more powerful hardware to play the games.  With how slow hardware is improving, I doubt that anyone would release a 4K version any time soon, or any other big thing.  
If VR is successful, PSVR2 will come with PS5.  That I'm sure of.
CV2/Vive2 are probably 2-3 years out at least.  

Legend

Wow.

I just realised my GearVR will have higher resolution than both OR and Vive.

Mmm_fish_tacos

Wow.

I just realised my GearVR will have higher resolution than both OR and Vive.
But will it look better?

Legend

But will it look better?
Probably be close enough.

Lacking spatial tracking is the much larger issue.

Mmm_fish_tacos

Probably be close enough.

Lacking spatial tracking is the much larger issue.
And the processing power.

Legend


the-pi-guy

Wow.

I just realised my GearVR will have higher resolution than both OR and Vive.
There's more to beauty than pixels.  

Raven

There's more to beauty than pixels.  
There's also more to a woman than two natural pines and dog but you still want a nice amount of them.

the-pi-guy

There's also more to a woman than two natural pines and dog but you still want a nice amount of them.
There might be a lot of them, but you want them to be real and feel good.  

the-pi-guy

PSVR Games and Apps


GamesYoutubeBlogSomethingElseMaybeAnotherThing
100ft Robot Golflinklink
Ace Combat 7linklink
Albino Lullabylinklink
[The Apollo 11 VR Experiencelinklink
Aquarion EvolNonelink
Atom Universelinklink
Adriftlinklink
Ark: Survival Evolvedlinklink
The Assemblylinklink
Battlezonelinklink
Bebylon Battle Royalenonelink
Chernobyl VR Projectlinklink
Classroom Aquaticlinklink
Crystal Riftlinklink
Cult Countylinklink
Cyber Danganronpa VRlinklink
Dead Secretlinklink
Distancelinklink
Driveclublinklink
Eagle Flightlinklink
Earthlightlinklink
Eclipselinklink
Eve: Valkyrie]linklink
FatedNonelink

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