Xbox | Zenimax Development Studios | Activision | Blizzard | King

Started by the-pi-guy, Mar 31, 2020, 12:51 AM

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kitler53

Quote from: Legend on Mar 05, 2023, 08:32 PMIf avowed really is early next year, wow!!!!!!!
doesn't "H2 2024" mean the second half of next year?
         

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Legend

Quote from: kitler53 on Mar 05, 2023, 10:07 PMdoesn't "H2 2024" mean the second half of next year?
Oh look at that, your brain actually read the date correctly.

edt: I need sleep, even this reply was sloppy

BananaKing


the-pi-guy

Quote from: Legend on Mar 05, 2023, 10:13 PMOh look at that, you're brain actually read the date correctly.
I somehow missed the "early" part of your post.
so I was surprised how excited you were about late next year.  

Quote from: BananaKing on Mar 05, 2023, 10:31 PMHow can MS have so little in such a long time?
I think a combination of:
- development troubles at a few studios
- a few studios spreading their resources too thin
- a few studios focusing on live service

kitler53

Quote from: BananaKing on Mar 05, 2023, 10:31 PMHow can MS have so little in such a long time?
no idea but it's pretty grim.  wish MS was even half honest about why Sony is killing them.  MS's fuckups weight much greater than Sony's marketing deals. 
         

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the-pi-guy


Legend

Quote from: the-Pi-guy on Apr 12, 2023, 03:16 PM
It's starting!!!

I kinda think performance mode will stop being as common as we move deeper into the gen.

kitler53

really?  

i wouldn't be surprised for series S to not always high frame rate options as the generation moves on.    ...but to not have a performance mode on series X day-1 is really surprising to me.  that really hurts their "most powerful console" image and i think it's a mistake by MS to let this go out the door like this.   a lot of xbox's biggest chearleaders are going to be very mad about this.
         

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kitler53

yep, read the era thread.   page after page of people mad about this.  only 1 "positive" post and i'm like 90% sure it was steeped in sarcasm...
         

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Legend

Quote from: kitler53 on Apr 12, 2023, 03:58 PMyep, read the era thread.
Why would you do that to yourself?  :'(

Quote from: kitler53 on Apr 12, 2023, 03:43 PMreally?  

i wouldn't be surprised for series S to not always high frame rate options as the generation moves on.    ...but to not have a performance mode on series X day-1 is really surprising to me.  that really hurts their "most powerful console" image and i think it's a mistake by MS to let this go out the door like this.   a lot of xbox's biggest chearleaders are going to be very mad about this.
I think that crowd would be more mad if performance mode sucked. In the wise words of Miyamoto, "A delayed feature can be whatever fanboys hope, but a released feature that sucks is harder to defend."

the-pi-guy

Quote from: Legend on Apr 12, 2023, 03:26 PMIt's starting!!!

I kinda think performance mode will stop being as common as we move deeper into the gen.
I'm sure we will get there eventually.

But still, so far there have only been 4 games at 30fps.



Legend

Quote from: the-Pi-guy on Apr 13, 2023, 02:34 AMI'm sure we will get there eventually.

But still, so far there have only been 4 games at 30fps.
I know the Medium was 30fps. What else?

2023 seems to be the first year most games are skipping PS4 and XBO. I think the count will increase rapidly.

the-pi-guy

Quote from: Legend on Apr 13, 2023, 03:37 AMI know the Medium was 30fps. What else?

2023 seems to be the first year most games are skipping PS4 and XBO. I think the count will increase rapidly.
Plague Tale Requiem, Gotham Knights (which was poorly received).

Apparently The Quarry and Industria as well. Never heard of the latter.

kitler53

Quote from: the-Pi-guy on Apr 13, 2023, 02:34 AMI'm sure we will get there eventually.

But still, so far there have only been 4 games at 30fps.
and zero not cross gen with Xbox One. 
         

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the-pi-guy



QuoteRedfall doesn't even vaguely approach the quality bar expected of Arkane, and indeed, Xbox itself. However, I have been told by multiple sources that Xbox was entirely hands-off with the project, and that the game doesn't fall under Xbox Game Studios' director Matt Booty's responsibilities — because rightly or wrongly, right now, Arkane is not an Xbox Game Studio by internal definition.

Spencer oversees the entire business as a whole and speaking completely realistically, it shouldn't fall on him to get into the minutiae of every single game launching under the brand. There are only so many physical human hours in the day. Other teams need to be responsible for their own stuff, but I think there's a fair question to be made with regard to oversight and intra-property support and cohesion.

In any case, this isn't a defense of how Microsoft has set up its internal game dev studios, nor is it a criticism. I'm just relaying the current facts as they are, with regard to how integrated some of the teams are. The question we're ultimately exploring here is, "Should Microsoft create a stronger pipeline for oversight?" Or, "Is there a happy medium between oversight, support, and independence?" Because it's absolutely true that everything that occurs within the Microsoft Gaming umbrella reflects on the public brand, and that is Xbox. And Xbox is hurting right now.