Boneworks "next gen VR gameplay"

Started by the-pi-guy, Mar 03, 2019, 04:26 PM

0 Members and 1 Guest are viewing this topic.

the-pi-guy

This is stunning:


the-pi-guy

Valve's Knuckle controllers are like Oculus Touch 2.0.  

Actual finger tracking.  
And you can let go of the controller, without dropping it.  

kitler53

Quote from: the-Pi-guy on Mar 03, 2019, 04:26 PMThis is stunning:


there is still a lot of janky behavior in the animations and such but it also looks like a pretty big step forward.

i really hope ps5 brings a next generation of move controller. 
         

Featured Artist: Emily Rudd

the-pi-guy

QuoteThus far, VR content has asked gamers to lose some core features of gaming in exchange for some new exciting ones," Laastch explained in an email. "With Boneworks, we want to show gamers and developers that a VR player controller can exist that maintains all action/adventure genre staples while adding incredible agency due to precise tracked controllers. By removing as many 'two steps forward, one step back' examples and only presenting the expected experience plus a ton of new exciting gameplay, we can massively interest gamers and developers in VR gaming

Spoiler for Large GIF:
<img src="https://cdn.uploadvr.com/wp-content/uploads/2019/03/boneworks-interaction-details-GIF.gif" alt="" class="bbc_img" loading="lazy">

Boneworks Feels Like The First Next Generation VR Game - UploadVR