My Game Updates

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Started by nnodley, Dec 28, 2017, 04:07 PM

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Yeah your colors have really improved. It feels artistically framed too.

How much control does Unreal give with optimizing? What's the draw call count?
I'm not really too sure.  I haven't looked into a ton of optimizing. I do know my foliage is the biggest culprit in performance because of overdraw of opacity.  Thats where I have been creating my meshes with more tris to eliminate as much overdraw as possible.

Also I think using Simul TrueSky has helped tremendously because it has it's own GI solution so it's really helped.