Destiny Beta Impressions (Party is over but you can dance with us)

Started by ethomaz, Jul 17, 2014, 04:39 PM

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DD_Bwest

itll be up again im sure...   Important thing is moon in about an hour and ahalf

7H3

"It's hip to be square." - Eurogamer<br />"Shut up its art!" -Legend

DD_Bwest

2 pacific    so hour and ten minutes.  ill be hoping online in a bit but wont really be doing much until 2.   Really excited to explore the moon as much as i can.   Im pretty sure ive explored all of the cosmo lol

my grimoir is over 600 now lol   and i found the best way to farm gear lol  cant wait for the game to actually come out lol

DD_Bwest

moon time guys,  should be up any minute im guessing

7H3

"It's hip to be square." - Eurogamer<br />"Shut up its art!" -Legend

Mmm_fish_tacos


DD_Bwest

yup, itll be reopen in sept.

i really wish we could keep our guys.  lol

Mmm_fish_tacos

Me too. But i might choose another class, I don't think i like being a robot either...

DD_Bwest

i like the hunter class, im gonna stick with it.   it just kinda sucks to loose my 650 grimoir lol   and my rare items in the vault.

7H3

i'll probably do a warlock and a titan if I have time for a spare character... :/
"It's hip to be square." - Eurogamer<br />"Shut up its art!" -Legend

ethomaz


BananaKing

the PvP is surprisingly SO good. today however i have been getting disconnected constantly. i cant continue one game. anybody else has this issue or is it my internet?

btw this game is certainly a day one for me.

ethomaz

Quote from: BananaKing on Jul 27, 2014, 01:16 PM
the PvP is surprisingly SO good. today however i have been getting disconnected constantly. i cant continue one game. anybody else has this issue or is it my internet?

btw this game is certainly a day one for me.
Some guys on GAF reported this issue... I guess it was because the open Beta with more player online... that exactly what Bungie wanted, a stress test of the servers.

Raven

This game is going to be amazing. The story mission on the Moon eased my fears that the game would be little more than brief experiences that act as a tour guide. The Devil's Lair shows that Bungie knows what they're doing to create good group content experiences. The Crucible is basically traditional Halo multiplayer at its finest. The loot system is well done in both complexity and loot rights. Everyone has their own loot table so there is no fighting over drops and the system is simplistic enough for people who don't usually play MMOs but robust enough for people who do to appreciate it. The exploration and public events just keep bringing you back to areas you've already seen and it helps that the game is really fun to kill things in. The enemy AI is surprisingly varied. The differences between fighting the Fallen and the Hive are often enough to make them feel like very different experiences. The visuals are actually gorgeous. It may not win awards for visuals on a technical level but artistically it's amazing and done in a way that even further reinforces the idea that the game is Halo mixed with Borderlands. The best part of all being that the game will be constantly expanding and improving.

Dr. Pezus

Did Bungie send you a check for that? ;o

Kidding aside, I don't find the AI variety surprising. Halo has that as well