The VR thread. U R Not red(e) PSVR2 is legitimate!

Started by Mmm_fish_tacos, Sep 05, 2015, 06:10 PM

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How sick of Pi's VR hype are you?

the-pi-guy


the-pi-guy


Legend

Quote from: the-Pi-guy on Jul 22, 2016, 06:27 PMSMI Reveals Eye Tracking Developer Kit for HTC Vive | VRFocus
One thing that most people don't think about is that eye tracking helps improve the 3D effect too. Our pupils move a few cm while looking around and modeling this perspective shift brings us one step closer to 1:1 VR.

Plus it's possible to calculate focal distance and simulate bluriness of background/foreground objects.

Legend

A really cool VR game would be about alien contact. Just basically put you on the surface of a moon with an alien in front of you and use motion controls and body language to try and communicate.

the-pi-guy

Quote from: Legend on Jul 22, 2016, 11:50 PMA really cool VR game would be about alien contact. Just basically put you on the surface of a moon with an alien in front of you and use motion controls and body language to try and communicate.
There's a dreamdeck presentation where you are standing on a moon with an alien in front of you.  Really creepy.  Its cool when it smiles though.  

the-pi-guy


Legend


the-pi-guy

Look at the clock.
Spoiler for NoFove:
<img src="http://www.roadtovr.com/wp-content/uploads/2016/07/nvidia-perceptual-foveated-rendering-no-foveation-747x420.jpg" alt="" class="bbc_img" loading="lazy"><br>
Spoiler for ContemporaryFove:
<img src="http://www.roadtovr.com/wp-content/uploads/2016/07/nvidia-perceptual-foveated-rendering-temporally-stable-747x420.jpg" alt="" class="bbc_img" loading="lazy"><br>
Spoiler for NvidiaFove:
<img src="http://www.roadtovr.com/wp-content/uploads/2016/07/nvidia-perceptual-foveated-rendering-contrast-preserving-747x420.jpg" alt="" class="bbc_img" loading="lazy">

kitler53

Quote from: the-Pi-guy on Jul 25, 2016, 09:24 PMLook at the clock.
Spoiler for NoFove:
<img src="http://www.roadtovr.com/wp-content/uploads/2016/07/nvidia-perceptual-foveated-rendering-no-foveation-747x420.jpg" alt="" class="bbc_img" loading="lazy"><br>
Spoiler for ContemporaryFove:
<img src="http://www.roadtovr.com/wp-content/uploads/2016/07/nvidia-perceptual-foveated-rendering-temporally-stable-747x420.jpg" alt="" class="bbc_img" loading="lazy"><br>
Spoiler for NvidiaFove:
<img src="http://www.roadtovr.com/wp-content/uploads/2016/07/nvidia-perceptual-foveated-rendering-contrast-preserving-747x420.jpg" alt="" class="bbc_img" loading="lazy">
top then bottom then middle.
         

Featured Artist: Emily Rudd

Legend

Yup that looks really good!

Hopefully next generation headsets aren't too far away/eye tracking mods are cheap.

the-pi-guy

Quote from: Legend on Jul 25, 2016, 10:04 PMYup that looks really good!

Hopefully next generation headsets aren't too far away/eye tracking mods are cheap.
Only issue I can see is the left wall is noticeably darker, but it's probably great without something to compare to.  
QuoteNvidia says they're able to reduce pixel shading performance by 2x-3x compared to a scene not using foveated rendering.

Really exciting.

I am interested in knowing how well this works.
FOVE: The World's First Eye Tracking Virtual Reality Headset by FOVE —Kickstarter

Legend

Quote from: the-Pi-guy on Jul 25, 2016, 10:25 PMOnly issue I can see is the left wall is noticeably darker, but it's probably great without something to compare to.  
Really exciting.

I am interested in knowing how well this works.
FOVE: The World's First Eye Tracking Virtual Reality Headset by FOVE —Kickstarter
That's not too bad looking, and they talked about simulating focus!  ;D

Legend


the-pi-guy


Legend