Uncharted 4 Review Thread: 93 MC (92 Reviews) 93 OC (68 Reviews)

Started by Legend, May 05, 2016, 04:09 AM

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Legend

Reading this thread update was a roller coaster of emotions.

the-pi-guy

Quote from: Legend on May 12, 2016, 08:13 PMReading this thread update was a roller coaster of emotions.

I am still not sure what's happening.  
Meta said it was from the wire (AP), but the review from the AP was a 4/4.  But then I checked and all of the other reviews MC took from.Washington Post did not have the AP symbol. And apparently all their other accepted reviews are in the comic-riffs section.
So i looks like a legitimate review.  


Aura7541

Quote from: the-Pi-guy on May 12, 2016, 08:19 PMI am still not sure what's happening.  
Meta said it was from the wire (AP), but the review from the AP was a 4/4.  But then I checked and all of the other reviews MC took from.Washington Post did not have the AP symbol. And apparently all their other accepted reviews are in the comic-riffs section.
So i looks like a legitimate review.  
You should read that dude's review on Dark Souls II from Forbes. It's comically bad and even funnier, he tried to defend himself on the comments section.

the-pi-guy

Quote"Uncharted 4: A Thief's End' review: This four-part series should have ended after Part One
By Michael Thomsen Comic Riffs
May 12 at 8:58 AM

(Courtesy of Sony Interactive Entertainment)

Uncharted 4: A Thief's End
Published by: Sony Interactive Entertainment
Developed by: Naughty Dog
Available on: PlayStation 4

The trouble with trilogies is that they almost never end at three. The same kind of thinking that assumes three parts will be necessary to tell a single story will inevitably need a fourth and fifth shot at getting things right. In that way, "Uncharted 4: A Thief's End" feels as inevitable as it does unnecessary. Each new entry has strained to add something new to its post-Imperialist pulp fantasies of treasure hunting in far-away lands. It's a game in which a character reaching for a door knob might trigger the whole building to collapse, leaving them left dangling by three fingers over a subterranean chasm.

The first three games followed Nathan Drake in search of treasures lost to the modern world — El Dorado, Shangri-La, and Iram of the Pillars. They were weightless fables in which a hero did the work of nations — sneaking across borders, driving into areas still untouched by government census or GPS satellites, and hopefully walking away with a few crates of gold for his trouble.

As a video game, this sense of adventuring was reduced to three essential pieces — long shootouts against mercenaries; interludes of cliff-climbing and ruins-clambering; and lavish movie sequences in which characters try to establish some emotional bond between an unlikely crew of helpers stuck working with Nathan. The games never made the case for why Nathan thought this was a better way to find a fortune than day trading, but the thrill of dangling from a newly disgorged tree root while being fired upon by RPGs was enough to make the series a success.
(Courtesy of Sony Interactive Entertainment) (Courtesy of Sony Interactive Entertainment)

"A Thief's End" attempts to add something new to this formula by digging deeper into the psychology of its hero. The title and gloomy cover art suggest that someone's going to have to die in order to gift players with enlightening insight into the business of treasure hunting. Will the man who defined himself through action be undone by the horrors of self-reflection?


This is pretty much the first half of the review.  

Legend

And modbot locked the gaf thread so now I have no idea to learn more.   :P

the-pi-guy


Looks like the garbage review is legit.  
Jeez.

Max King of the Wild

Wait... Since when was Uncharted a "Trilogy" series... The guy is a fudgy idiot right off the bat. Just because it has 3 games doesn't make it a "Trilogy." A Trilogy in the sense he is using is a three part saga... Uncharted was never a saga. It was always stand alone adventure with overarching characters

Legend

Quote from: Max King of the Wild on May 12, 2016, 11:18 PMWait... Since when was Uncharted a "Trilogy" series... The guy is a fudgy idiot right off the bat. Just because it has 3 games doesn't make it a "Trilogy." A Trilogy in the sense he is using is a three part saga... Uncharted was never a saga. It was always stand alone adventure with overarching characters
Yeah a 4/10 score seems extreme but whatever. It's the review text itself that has me baffled.

Max King of the Wild

#173
Wait.... What? I'm so confused as to what his issue is in the second paragraph... What games has he scored highly, guarantee you can use the same criticism

Mexico proves sneaking across boarders undetected isn't hard... And that's with the top national security and focusing that region more than others.... I don't find it hard that back woods third world nations wouldn't catch a single adventurer

the-pi-guy

Quote from: Max King of the Wild on May 12, 2016, 11:18 PMWait... Since when was Uncharted a "Trilogy" series... The guy is a fudgy idiot right off the bat. Just because it has 3 games doesn't make it a "Trilogy." A Trilogy in the sense he is using is a three part saga... Uncharted was never a saga. It was always stand alone adventure with overarching characters
Seriously.  Starting with the title "should have ended after Part One"
Okay, so you didn't really like the last two Uncharted, why are you playing this one? 
-2 for being an Uncharted game.
Why did they spend a full paragraph complaining that it was the fourth game?  Like jeez, there's a 4 on this cover.  That's a -2 for ruining the trilogy. 

The entire review seems to be about the story, except for this paragraph about the visuals. 
QuoteThe "Uncharted" games have never excelled at storytelling. Instead, they've used it an accompaniment to overwhelming visual technology. The games have always struck me as garish more than gorgeous, more interested in overwhelming the senses than communicating with them. "A Thief's End" is overflowing with useless detail. It overwhelms the eye with so many different points of focus that one almost clings to the over-the-shoulder focal point at the center of the screen, where the gun reticle can at least hint at a potential ways of engaging with all of the simulated objects and effects that are otherwise impossible to identify, let alone differentiate.

This game looks too good.  That's a -2 for looking too good. 

4/10

Max King of the Wild

Quote from: the-Pi-guy on May 13, 2016, 01:39 AMSeriously.  Starting with the title "should have ended after Part One"
Okay, so you didn't really like the last two Uncharted, why are you playing this one?  
-2 for being an Uncharted game.
Why did they spend a full paragraph complaining that it was the fourth game?  Like jeez, there's a 4 on this cover.  That's a -2 for ruining the trilogy.  

The entire review seems to be about the story, except for this paragraph about the visuals.  
This game looks too good.  That's a -2 for looking too good.  

4/10

I'm... I... This guy reviews games? He sounds like a pretentious art is life dogsombrero

Aura7541

Quote from: Max King of the Wild on May 13, 2016, 02:10 AMI'm... I... This guy reviews games? He sounds like a pretentious art is life dogsombrero
I feel that he's one of those people who think going against the grain makes him special and cool. Well, he's special, alright. Just not in a good way...

Riderz1337

Ok I don't really care about reviews, as long as I enjoy the game I'm fine...But what the fudge is that Washington Post 4/10 review?

I mean seriously? Who legitimately thinks Uncharted 4 deserves a 40% grade? And the fact that it made the Metacritic drop 1 entire point is even more frustrating.

That is some battleship right there.
Legend made me remove this. Everybody riot.

Legend


ethomaz

96 added.

It is climbing a bit again... 12 games to reach 94.