Video Game Sales Thread

Started by Xevross, Aug 14, 2014, 02:56 PM

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the-pi-guy

Quote from: Dr. Pezus on Nov 05, 2015, 04:28 PMMost math is using just 60 dollars but it costs more than that in most of the world
Amazon UK has it for about the same price.  Game has it for about 68$ though.  
Amazon Germany also has it for about 60$, but it might be something to consider.  

Most sales are going to be in the US though I expect, where the price is 60$.  

Aura7541

Quote from: DerNebel on Nov 05, 2015, 04:00 PMBtw. how obvious is it that Kowenicki incidently decided to make his chertz comeback in this time of the year? He did the exact same thing last, came out to run his mouth during the holiday season when the Xbox does well and then disappeared at the start of the next year
I wonder what is even the point of him participating on Chertz when that is all he does nowadays....

Kerotan

Quote from: DerNebel on Nov 05, 2015, 04:00 PMYeah, most gaming journalists won't take the time to think about what's behind a PR statement like and the ones that do might not be bothered since it would only get them called out as "Sony biased" by the Halo defense force, which is really strong with this one at least in certain places.

Btw. how obvious is it that Kowenicki incidently decided to make his chertz comeback in this time of the year? He did the exact same thing last, came out to run his mouth during the holiday season when the Xbox does well and then disappeared at the start of the next year
You only sing when you're winning,  sing when you're wiiiiiiining,  you only sing when you're winning!  

Or in Kowens case,  losing slightly less.  I'd love to see a glimpse of the alternative universe where xbox dominates just to see the antics from the likes of him,  jmurph,  walsaltyfur etc..

Dr. Pezus

Apparently halo 5 sold over 4.4m due to Microsoft's attach rate comment. Forza 5 had a 29% attachment at launch so halo 5 had more than that. Xb1 has sold around 14m so you do the math.

Source:vgc

Xevross

Quote from: Dr. Pezus on Nov 05, 2015, 05:43 PMApparently halo 5 sold over 4.4m due to Microsoft's attach rate comment. Forza 5 had a 29% attachment at launch so halo 5 had more than that. Xb1 has sold around 14m so you do the math.

Source:vgc
...yeeeeaaaah ... no

the-pi-guy

Quote from: Dr. Pezus on Nov 05, 2015, 05:43 PMApparently halo 5 sold over 4.4m due to Microsoft's attach rate comment. Forza 5 had a 29% attachment at launch so halo 5 had more than that. Xb1 has sold around 14m so you do the math.

Source:vgc
Maybe 4.4m shipped.  
3m sold.
It's be the perfect way to twist attach rate.  


Max King of the Wild

Quote from: Kerotan on Nov 05, 2015, 05:14 PMYou only sing when you're winning,  sing when you're wiiiiiiining,  you only sing when you're winning!  

Or in Kowens case,  losing slightly less.  I'd love to see a glimpse of the alternative universe where xbox dominates just to see the antics from the likes of him,  jmurph,  walsaltyfur etc..
Snoopy is the worst right now. TheSting and sales2099 are pretty dang bad.

DerNebel

Quote from: Max King of the Wild on Nov 05, 2015, 06:17 PMSnoopy is the worst right now. TheSting and sales2099 are pretty dang bad.
Sales is back??

Rorono

Quote from: Dr. Pezus on Nov 05, 2015, 05:43 PMApparently halo 5 sold over 4.4m due to Microsoft's attach rate comment. Forza 5 had a 29% attachment at launch so halo 5 had more than that. Xb1 has sold around 14m so you do the math.

Source:vgc
That's what I said.. They are obviously either not counting launch games or comparing H5's first week rate against Forza's current (not first week) rate, which is plausible given their recent PR tricks (people were fooled about X1 YoY September NPD PR too, giving the impression it was up when it was down).
You don't go from having a sub 10% attach rate in your 2nd biggest market to 40% rate in the US, which is what it's need to reach 30% WW rate making up for the lower rate everywhere else. The thirst is real

Max King of the Wild

#4074
Quote from: DerNebel on Nov 05, 2015, 06:21 PMSales is back??
Not that I know.

People are coming up with so many poorly constructed analysis of Halo sales it's unbelievable. How it the fudgy world do you put Halo 5 at higher sales than. 4 with a fraction of the userbase and under performance in the markets we know.

Quote from: Rorono on Nov 05, 2015, 06:21 PMThat's what I said.. They are obviously either not counting launch games or comparing H5's first week rate against Forza's current (not first week) rate, which is plausible given their recent PR tricks (people were fooled about X1 YoY September NPD PR too, giving the impression it was up when it was down).
You don't go from having a sub 10% attach rate in your 2nd biggest market to 40% rate in the US, which is what it's need to reach 30% WW rate making up for the lower rate everywhere else. The thirst is real
Tach put the current attach rate of Forza and used it for Halo and came up with a little over 2m. That number fits perfectly with the playtime numbers we have and sales decline in UK and japan.

Aura7541

Quote from: Max King of the Wild on Nov 05, 2015, 06:33 PMTach put the current attach rate of Forza and used it for Halo and came up with a little over 2m. That number fits perfectly with the playtime numbers we have and sales decline in UK and japan.
I think cumulative Halo 5 sales fall between 2 to 3 million, likely closer to 3m than 2m.

Here's Tachi's post for those who are interested

gamrConnect Forums - View Post

Quote
hudsoniscool said:
why couldn't it have sold 4 million in ur opinion. I don't get why it's out of the equation. Anyway This isn't my opinion, I just did some math. My prediction was 2.8-3.1 million (including digital). But I don't know now. 

 
Because if it actually had, they wouldn't be using PR spin and over-specific records, they would just be pointing to the sales numbers directly.

 My theory is that they are using attach rates for all games sales versus the current console sales figures, rather than attach rates for those games at their respective week one launches, which would put Forza 5's attach rate at 7.4%, meaning to beat Forza 5's attach rate the game only needs to sell more than 2.03m ish.
 

Rorono

How did Tach do that? That attach rate gives me 1M, not 2M. That's the minimum it sold. 2M is closer to 13-14% rate than the minimum of 7.4% she was going for. The X1 hasn't sold over 25M consoles.

Max King of the Wild

After reading, people are saying it's Halo sales Vs. Xbox sales in the same time frame. Which makes sense as well.

Aura7541

Quote from: Rorono on Nov 05, 2015, 07:08 PMHow did Tach do that? That attach rate gives me 1M, not 2M. That's the minimum it sold. 2M is closer to 13-14% rate than the minimum of 7.4% she was going for. The X1 hasn't sold over 25M consoles.
Yeah, I just noticed that. She might have just done the math wrong or something.

Dr. Pezus

"Clearly in our first week we were impacted by what happened with Assassin's Creed Unity," Martinez said.

But Syndicate's second week sales beat those of Unity's, he continued. And, all things considered, Syndicate may still end up beating its predecessor.

"We seem to experience the same sales curve as [Assassin's Creed 4: Black Flag]," Ubisoft boss Yves Guillemot noted. "Versus Unity, Syndicate was down in the first week but nicely outperformed it in its second week as it benefitted from positive word of mouth."

Guillemot would not answer whether combined two-week sales of Syndicate were still below those of Unity over the same period, but again pointed to Black Flag as an example of where lower launch sales were evened out by a much higher cumulative sales in the long run.

Assassin's Creed Syndicate sales "clearly" impacted by Unity • Eurogamer.net