Halo 5 Review Thread: 83 OC (67 reviews) 84 MC (90 reviews)

Started by Legend, Oct 25, 2015, 05:30 AM

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Max King of the Wild

I don't think bungee would know where to pick up on the series from here and elect to reboot instead.

Ludicrous Speed

Looks like my 86 was too generous. Haven't read any reviews, but word of mouth makes it seem as if it's like Titanfall, incredible MP but lackluster SP tacking points off the score. So have Warzone impressions been good?

Legend

Quote from: Ludicrous Speed on Oct 26, 2015, 06:05 PMLooks like my 86 was too generous. Haven't read any reviews, but word of mouth makes it seem as if it's like Titanfall, incredible MP but lackluster SP tacking points off the score. So have Warzone impressions been good?
The review I watched loved all of the multiplayer, even breakout.

Raven

Quote from: Ludicrous Speed on Oct 26, 2015, 06:05 PMLooks like my 86 was too generous. Haven't read any reviews, but word of mouth makes it seem as if it's like Titanfall, incredible MP but lackluster SP tacking points off the score. So have Warzone impressions been good?
From what I've heard the multiplayer is awesome but the single player is a joke.

BananaKing


ethomaz

The chertz that said Halo campaign is the strong point over Destiny lol

ethomaz

How about how many time I will live in the Halo 5 review thread in VGC?
It will be a funny prediction.

Legend

Quote from: ethomaz on Oct 26, 2015, 08:23 PMHow about how many time I will live in the Halo 5 review thread in VGC?
It will be a funny prediction.
Huh?

ethomaz

Quote from: Legend on Oct 26, 2015, 08:24 PMHuh?
Just they are trying to defense the Halo 5's story saying the reviewers are comparing it with Halo level of story and not other games lol
I just can't... well... lol

It is like they want to say the Halo 5's story is bad compared with previous Halos but amazing compared with any other game.

Living in a null shell.

ethomaz

GAF thread is even  better.

Some hurt Halo fans are bashing Uncharted lol

PS. Did you changed your avatar today? I just saw now @legend.

Legend

Quote from: ethomaz on Oct 26, 2015, 08:37 PMGAF thread is even  better.

Some hurt Halo fans are bashing Uncharted lol

PS. Did you changed your avatar today? I just saw now @Legend.
Changed my avatar last night.


Aura7541

Quote from: ethomaz on Oct 26, 2015, 08:37 PMGAF thread is even  better.

Some hurt Halo fans are bashing Uncharted lol
With the way Halo 5 has averaged, it's no surprise that the review threads would have a lot of.... um, activity.

ethomaz

Found on GAF the link for the DF article about what works and what didn't work in Halo 5.

Digital Foundry: What works and what doesn't in Halo 5: Guardians - NeoGAF

Quotehttp://www.eurogamer.net/articles/di...-tech-analysis Read the article for the extensive discussion of the bullet points.What works
QuoteFrame-rate: Without a doubt, the defining technical feature of Halo 5 is its frame-rate. Delivering a stable 60 frames per second across the board, Halo 5 feels marvellous to play. During normal gameplay, only the occasional duplicate frames manifesting at checkpoints have any impact on fluidity. (...) The lowest resolution we've recorded is 1152x810, which you can see here (select view all for full res images). The impact on image quality is certainly immense and obscures finer details from view.

 
QuoteDynamic resolution: It's clear that hitting 1080p while maintaining 60fps would not have been possible in Halo 5 but rather than simply opting to render at a low resolution across the board, 343 has implemented one of the most impressive dynamic resolution scaling systems we've seen to date. (...)

 
QuoteMenu system: (...)

 
QuoteCut-scenes: (...)

 
QuoteAudio: (...)

 
QuoteLoading times: (...)

 
QuotePhysically-based materials: (...)

 
What doesn't work
QuoteImage quality: While the dynamic resolution system is impressive, the reality is that the game spends the overwhelming majority of its time well under full 1080p. When combined with sparse anti-aliasing coverage this often results in scenes exhibiting aliasing and blurring artefacts simultaneously. This is further impacted by limited texture filtering, smearing surface textures at oblique angles. In fact, the selected texture filtering has a stronger impact on overall presentation than resolution.

 
QuoteHalf-rate animation: While the game operates at 60fps, active entities within the world will actually animate at half-rate when they reach a set distance from the player. (...)

 
QuoteLighting and shadows: (...)

 
QuoteAlpha effects: (...)

 
QuoteTexture quality: Despite the move to a more realistic materials system, the actual resolution of many assets leaves a lot to be desired. (...)

 
QuoteLevel of detail: (...)

 
QuoteAI: (...)

 
QuoteMultiplayer map selection: (...)

 

Riderz1337

Even Ryan Mcaffrey guy hates the single player...The dude from IGN, he loves Halo lol
Legend made me remove this. Everybody riot.

Legend

Quote from: ethomaz on Oct 26, 2015, 08:23 PMHow about how many time I will live in the Halo 5 review thread in VGC?
It will be a funny prediction.
Well you got banned.  ::)