Noice
Started by Raven, Jan 23, 2017, 05:40 AM
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VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Full video here: https://t.co/Oyb3jpPA3q
— Star Citizen (@RobertsSpaceInd) May 12, 2017
Learn more at https://t.co/bAr9UTMbqR pic.twitter.com/Np1xnN5TZs
Walking around ships is so awesome.Full video here: https://t.co/Oyb3jpPA3q
— Star Citizen (@RobertsSpaceInd) May 12, 2017
Learn more at https://t.co/bAr9UTMbqR pic.twitter.com/Np1xnN5TZs
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Here is a list of things expected to have been completed for 3.0 this week. This list is based on the expected completion dates from the 3.0 schedule report. Some of these things may not end up actually being completed this week and may end up being postponed to a later date. Though until told otherwise, it is assumed these things met their target dates.
May 8th
- AI Turrets: This will allow NPCs to operate turrets and accurately track and fire at correct targets
(No update)
May 9th
- Volumetric Fog: More realistic fog/mist effects
(No update)
May 10th
- Kiosk UI: This will allow players to buy and sell commodities with various vendors
(Pushed back to May 25th as the game code is not in a place where work can continue)
May 11th
- Starmap App: This will be a new Mobiglass app that will allow players to see the entire star system and allow them to plot a quantum travel course beyond the immediate vicinity
(Pushed back to May 19th as necessary tasks have taken longer than expected)
May 12th
- Mission Givers: Actual in-game NPCs with character models that give you particular missions to complete in addition to the more simplistic randomized/dynamic missions
(Pushed back to June 2nd so that the team can add additional behaviors)
- Quantum Drive conversion to Item 2.0: This will allow the devs to create gameplay mechanics around quantum travel, such as being interdicted out of it by enemies
(Complete)
- Insurance: The first iteration of the insurance system which you can use to request a replacement ship should your current one be rendered damaged beyond repair
(Pushed back to May 26th as additional feedback is needed and persistence tasks are lacking for work to even begin)
- Solar System Shop Service: A backend that determines what items and resources the various shops are willing to buy and sell and for how much based on the current market
(Complete)
- Solar System Mission Service: A backend that determines what dynamic missions are available in the area and what the rewards are for them
(Pushed back to May 25th as certain issues still being worked through)
- Drake Dragonfly: This vehicle will now be ready for use when 3.0 releases
(Complete with minor bugs)
- RSI Constellation Aquila: This ship will now be ready for use when 3.0 releases
(Complete with minor bugs)
- MISC Prospector: This ship will now be ready for use when 3.0 releases (mining functionality pending)
(Pushed back to May 19th for additional VFX work)
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
What's this about $5 and CCUs?Uhhhh, I don't know?
It's the most critical I've seen the subreddit ever.
Here is a list of things expected to have been completed for 3.0 this week. This list is based on the expected completion dates from the 3.0 schedule report. Some of these things may not end up actually being completed this week and may end up being postponed to a later date. Though until told otherwise, it is assumed these things met their target dates.A few other notes.
May 18th
- Physics Serialization: Fixing some long standing threading issues by improving separation of physics and netcode
(Pushed back to May 26th as network bugs were blocking other departments from completing their work)
May 19th
- Commodities: Implementing items to represent units of tradeable cargo
(Pushed back to June 2nd as the Network Engineering Team is too busy)
- Starmap App: This will be a new Mobiglass app that will allow players to see the entire star system and allow them to plot a quantum travel course beyond the immediate vicinity
(Pushed back to May 24th as a few issues prevent the team from confidently calling this feature complete)
- MISC Prospector: This ship will now be ready for use when 3.0 releases (mining functionality pending)
(Complete with minor bugs)
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