Dreams started slow, but I think it's reaching critical mass

Started by Legend, Aug 09, 2021, 05:36 AM

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Legend

LBP was so much better to play. That game had a great campaign and all the user generated content was like free DLC. Some of that content was incredibly creative, like this level I remember loving:


There were also levels that tried to completely ignore LBP gameplay and do their own thing. Here's a random one:





Dreams started out like this. There were "Dream like" levels and there were tech demos that did their own thing. However as time has gone on, it seems people are being empowered by it and treating Dreams like a true game engine. These example games still have that Dreams like feel, but they're actual games.