Halo Infinite delayed to 2021

Started by the-pi-guy, Aug 11, 2020, 07:20 PM

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Xevross

#15
Quote from: Legend on Aug 11, 2020, 09:25 PMThe Medium and Scorn will probably be heavily pushed in marketing as 3rd party next gen exclusives.
Kind of a sad situation when those are your two big games to push for your new console, not saying they won't be good games. That's like Sony having to rely on Godfall and Deathloop as their main launch games.

DerNebel

Quote from: Xevross on Aug 11, 2020, 09:33 PMKind of a sad situation when those are your two big games to push for your new console, not sayign they won't be good games. That's like Sony having to rely on Godfall and Deathloop as their main launch games.
It's going to be interesting to see how this will affect things. Especially since from all that we've been hearing in recent weeks it appears like Sony is prepared as all hell for the start of this new generation in terms of games, even though that could of course very much be thrown off balance by Covid as well.

Earlier today I was reminded that the PS5 was originally supposed to launch last year according to rumors. Assuming that is true it would only be fair to assume that that internal delay would have a positive knock on effect on the systems early lineup, they weren't going to launch the PS5 with no games in its first year after all.

Dr. Pezus

Quote from: Legend on Aug 11, 2020, 09:25 PMThe Medium and Scorn will probably be heavily pushed in marketing as 3rd party next gen exclusives.
Two horror games?

Xevross

Quote from: Legend on Aug 11, 2020, 09:25 PMThe Medium and Scorn will probably be heavily pushed in marketing as 3rd party next gen exclusives.
I just realised that Scorn hasn't even been given a launch date so probably not 2020.

So apart from maybe a few small indies or surprises its just Crossfire X and The Medium as xbox's launch "exclusives". Crossfire X is a weird SP adaptation of an old Korean multiplayer game and also on Xbox One. The Medium is timed exclusive only and ofc also on PC. That's a yikes.

Xevross

IGN: Halo Infinite Development Reportedly Hindered By Outsourcing News | ResetEra

Quotewww.ign.com   Halo Infinite Development Reportedly Hindered By Outsourcing, Halo TV Show a 'Distraction' - IGN According to a new report, Halo Infinite's development has been mired by outsourcing issues and the "significant distraction" of the Halo TV series.   www.ign.com www.ign.com    
QuoteA report has surfaced suggesting Halo Infinite's development and recent delay have been affected by outsourcing, with the upcoming Halo TV show also apparently a "significant distraction."

 An investigative report into the "turbulent" development cycle of Halo Infinite from Thurrott alleges that a number of factors have contributed to the game's troubled development and eventual delay from Xbox Series X console launch into 2021.

 One major factor in Infinite's delay supposedly stems from the fact that "a significant portion of the game is being outsourced to third-party contractors." This is standard practice in the games industry, especially in AAA, but in Infinite's case, the report suggests that the level of outsourcing has been unusually high, with "the coordination between the many different companies contributing to Infinite has been rough, at best."  Click to expand... Click to shrink...  
QuoteThurrott's source claims that the outsourcing "was at a ratio higher than a typical studio undertakes during development," which has led to communication and collaboration headaches for 343 Industries. Apparently, the E3 2019 trailer for Halo Infinite was outsourced while the game was not in a playable state, which "over-sold expectations for Infinite's later demos." The report suggests that the marketing and engineering teams behind Halo Infinite "have been on two different planets," which has also led to issues in messaging the game.  Click to expand... Click to shrink...  
Downgrade me if old.  
Wow, very telling.

Legend

Don't know if I'd believe that.

Outsourcing is used as a scapegoat a lot of times. It's a good way to point a finger at someone else.


Also almost every early demo is made separately from the "real" game, regardless of if it's outsourced or internal. Here's a video I watched years ago about this. (no clue if the video still holds up)


the-pi-guy

Reading...

Some of it doesn't seem very plausible.

 >Building a new game for a console that has not been announced is quite the challenge and is often why launch titles are sometimes lacking in the graphics department because they aren't quite sure where the final specs will land.

This kind of makes sense, because a lot of graphics is a work in progress.
But it also doesnt really make sense.   
A lot of graphics stuff is very scalable.

And besides wouldn't a first party dev especially have a pretty decent idea of what the specs would end up being?  Don't devs get graphics cards as part of the dev kit a year or two ahead?  Stuff can change but it really shouldn't be that big of an issue.


And why would management be too busy with side projects? 

Marketing vs engineers is probably more normal than we think. 



Legend

Quote from: the-Pi-guy on Aug 19, 2020, 11:38 PMReading...

Some of it doesn't seem very plausible.

 >Building a new game for a console that has not been announced is quite the challenge and is often why launch titles are sometimes lacking in the graphics department because they aren't quite sure where the final specs will land.

This kind of makes sense, because a lot of graphics is a work in progress.
But it also doesnt really make sense.  
A lot of graphics stuff is very scalable.

And besides wouldn't a first party dev especially have a pretty decent idea of what the specs would end up being?  Don't devs get graphics cards as part of the dev kit a year or two ahead?  Stuff can change but it really shouldn't be that big of an issue.


And why would management be too busy with side projects?  

Marketing vs engineers is probably more normal than we think.  

 Speaking generally about previous gens, it's not the changing specs as much as the unfinished tools. Everything was pretty much remade for every generation. First party team could be working on essentially final hardware a year out but the sdk isn't close to being finished. It can lack debug tools, it can lack optimizations, and it can lack quality of life improvements. Just getting software to run on the system can be hard.

Lots of sdk improvements come after the hardware is launched.

the-pi-guy

Quote from: Legend on Aug 19, 2020, 11:58 PMSpeaking generally about previous gens, it's not the changing specs as much as the unfinished tools. Everything was pretty much remade for every generation. First party team could be working on essentially final hardware a year out but the sdk isn't close to being finished. It can lack debug tools, it can lack optimizations, and it can lack quality of life improvements. Just getting software to run on the system can be hard.

Lots of sdk improvements come after the hardware is launched.

True but I would say that part is talking about the hardware.  

Legend

Quote from: the-Pi-guy on Aug 20, 2020, 12:41 AMTrue but I would say that part is talking about the hardware.  
Yeah not defending the article.