Sony and VR

Started by the-pi-guy, Oct 02, 2018, 01:00 PM

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the-pi-guy

Quote from: darkknightkryta on Oct 03, 2018, 01:58 PMwell it didn't really work in Skyrim.  They used that teleporting non-sense.
Skyrim has teleporting or "standard" locomotion.  It offers both.  

Teleporting is just there as a comfort option, which most VR games offer.  

Quote from: Legend on Oct 03, 2018, 02:05 PMTeleporting is good. Most pc vr games use it too.
Teleporting is underrated.  It's not my favorite, but when you get used to it, it's smooth.  

darkknightkryta

Quote from: Legend on Oct 03, 2018, 02:05 PMTeleporting is good. Most pc vr games use it too.

Legend

Quote from: darkknightkryta on Oct 03, 2018, 07:57 PM
How much experience do you have in VR? Unless it's a cockpit game, devs try to avoid regular locomotion techniques.

Superhot VR was made for PC way before PSVR and they removed all forms of movement in it.

Kerotan

I feel like Sony is giving psvr the support it would have been giving the vita. Astro bot, creed and firewall zero hour came out recently. The library is growing nicely. Ace combat 7 should be good. Hopefully a few more games announced soon.

the-pi-guy

Sony CEO on VR: 'You Will See The Change And Improvement'

This was only a month ago.  

It kind of amazes me how optimistic Sony is being with VR.  

Kerotan

Quote from: the-Pi-guy on Oct 04, 2018, 06:29 PMSony CEO on VR: 'You Will See The Change And Improvement'

This was only a month ago.  

It kind of amazes me how optimistic Sony is being with VR.  

Maybe they see a lot of fully fledged games getting ported to vr when the ps5 launches.