With that said, I'm feeling really good about the game. It's 98% finished and almost all of my time is now spent towards sorting out its release on PSN. Simply because I don't have the time for proper marketing, I probably won't make an announcement trailer until the game is gold and sitting on Sony's servers. Mentally I've become much more accepting of the fact that releasing VizionEck will be a bit messy and it'll act as a learning experience for future games. Also my PS4 Pro test kit should arrive before the end of December so I'll be able to quickly implement a mode for that.
My goal for 2018 is to release a total of 2 games during the year. I can't go another 5 years without releasing anything.