You can create shop items now!

Started by Dr. Pezus, Apr 24, 2017, 12:37 PM

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Dr. Pezus

Want to sell hugs, gold, jewelry, ideas, hamburgers or even PEOPLE*? Now you can!

I just found out recently. Go the Shop and scroll all the way down to find the creator. Be creative!








*forum citizens must abide by the laws of their country

Dr. Pezus

Some interesting new items in store now  :o

Legend

Quote from: Dr. Pezus on Apr 24, 2017, 05:17 PMSome interesting new items in store now  :o
"Free compliment"

Costs $5.

Dr. Pezus

Quote from: Legend on Apr 24, 2017, 06:32 PM"Free compliment"

Costs $5.
That's the beauty of it. For only $5 you can get a compliment for free!

Xevross


Legend

Quote from: Xevross on Apr 24, 2017, 06:53 PMIs the forum RPG still a thing?
Yes. I've been programing little tiny improvements to it every time I need a change of pace.

I added custom shop items because it would allow us to experiment with the shop and try new things without needing me to add every item manually.

Xevross

Quote from: Legend on Apr 24, 2017, 07:08 PMYes. I've been programing little tiny improvements to it every time I need a change of pace.

I added custom shop items because it would allow us to experiment with the shop and try new things without needing me to add every item manually.
Sweet. I keep forgetting about it :(

Dr. Pezus


Legend

Quote from: Xevross on Apr 24, 2017, 07:10 PMSweet. I keep forgetting about it :(
WEll it's still lacking any good game loops. Combat needs to be sorted out but I'm not sure how to handle it.

SAy you attack someone in a city. NPC guards would see that and get involved, but then do they just sit around waiting for their turn?

HOw long would a human player have to take their turn?  5 minutes, an hour, forever?

I'M not sure what could work, besides just making everyone computer controlled.

the-pi-guy

Quote from: Legend on Apr 25, 2017, 01:57 AMWEll it's still lacking any good game loops. Combat needs to be sorted out but I'm not sure how to handle it.

HOw long would a human player have to take their turn?  5 minutes, an hour, forever?
Every 3 posts.  

Xevross

Quote from: Legend on Apr 25, 2017, 01:57 AMWEll it's still lacking any good game loops. Combat needs to be sorted out but I'm not sure how to handle it.

SAy you attack someone in a city. NPC guards would see that and get involved, but then do they just sit around waiting for their turn?

HOw long would a human player have to take their turn?  5 minutes, an hour, forever?

I'M not sure what could work, besides just making everyone computer controlled.
I think it should all be turn based but the turns are posts. The RPG should be there to try and drive activity

DerNebel


Dr. Pezus


the-pi-guy

I bought some free compliments.

the-pi-guy

Quote from: the-Pi-guy on Apr 26, 2017, 12:14 AMI bought some free compliments.
Best 15$ I ever spent.