Microsoft: this might be the last console generation

Started by Legend, Aug 17, 2016, 07:52 PM

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Legend

Microsoft talks about their new generationless console approach - NeoGAF

Quote
QuoteQ: The Xbox platform has moved forward to have such regular updates and new features coming all the time. It kind of seems like hardware is going the same way. There was a very short gap between the Xbox One and the Xbox One S, and we're probably talking an even shorter gap before Project Scorpio. Do you see a future of console upgrades continually happening? Is this the last console generation?
 Greenberg: I think it is. ... For us, we think the future is without console generations; we think that the ability to build a library, a community, to be able to iterate with the hardware -- we're making a pretty big bet on that with Project Scorpio. We're basically saying, "This isn't a new generation; everything you have continues forward and it works." We think of this as a family of devices.
 But we'll see. We're going to learn from this, we're going to see how that goes. So far I'd say, based on the reaction, there appears to be a lot of demand and interest around Project Scorpio, and we think it's going to be a pretty big success. If the games and the content deliver, which I think they will do, I think it will change the way we think about the future of console gaming.

 
https://www.engadget.com/2016/08/17/...ct-scorpio-vr/
 

ethomaz


Legend

Quote from: ethomaz on Aug 17, 2016, 07:55 PMThey can't take more loses.
It's mostly referring to the end of generations as they transition to yearly iterative systems.

DerNebel

Oh Greenberg thinking something MS is doing will be a success? Guess we can chalk the Scorpio up as a failure then, just like we could with Quantum Break.

Also it's obvious that at some point games won't work on an original Xbox One anymore, they won't support that thing forever, at that point you're really just arguing semantics but imo I would call that a new generation.

Aura7541

"If the games and the content deliver, which I think they will do...", I find Greenburg's confidence on this particular aspect a bit perplexing because so far, the XB1's library has far from delivered outside of a few titles. For instance:

  • Sunset Overdrive and Quantum Break's sales showed that the Xbox community is not particularly receptive towards singleplayer-focused games.
  • While Halo 5's sales are good in a vacuum, they are rather underwhelming when we put sales from previous iterations into context.
  • Jury is still out on Gears 4, but impressions, so far, have been lukewarm. The dialogue and banter are off-putting.
  • A lot of JRPGs and niche games just straight out skip the XB1 for a reasons such as Microsoft's exorbitant minimum print order or lack of interest from the Xbox community.
  • The closing of Lionhead Studios was unexpected to the point that even the studio wasn't aware of it. And we are talking about a 100+ employee studio here and even worse, its project, Fable Legends, never came to fruition.

Well, at least Forza Motorsport and Forza Horizon have been consistent...