The VR thread. U R Not red(e) Oculus Quest announced $399: Vive $599!

Started by Mmm_fish_tacos, Sep 05, 2015, 06:10 PM

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How sick of Pi's VR hype are you?

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-GearVR is done.  Carmack gave a eulogy.  
-Google also dropped support.

Ouch that sucks but makes sense with dedicated mobile VR coming along.



Spoiler for Rumored PSVR game:
<br><blockquote class="twitter-tweet"><p lang="en" dir="ltr">Was recently made aware of a very exciting new PlayStation VR game coming out of London Studio. Not sure whether it&#39;ll be for PS4, PS5 or both, but it&#39;s really exciting, and an announcement could be on the Horizon...</p>&mdash; SpookyCallum (@MultiCallum) <a href="">October 22, 2019</a></blockquote><script async src="" charset="utf-8"></script><br>


Was looking for things and came across this.

As silly as it is, it's stuff like this that I think VR will really change things.  

I think someday very soon, VR could be capable of replacing things like a piano, your cell phone, and your television.  

It won't be practical for an even longer time, but there's so much potential here, that it feels like it'll happen eventually.  


Starting this week, I'm moving to a "Consulting CTO" position with Oculus.

I will still have a voice in the development work, but it will only be consuming a modest slice of my time.

As for what I am going to be doing with the rest of my time: When I think back over everything I have done across games, aerospace, and VR, I have always felt that I had at least a vague "line of sight" to the solutions, even if they were unconventional or unproven. I have sometimes wondered how I would fare with a problem where the solution really isn't in sight. I decided that I should give it a try before I get too old.

I'm going to work on artificial general intelligence (AGI).

I think it is possible, enormously valuable, and that I have a non-negligible chance of making a difference there, so by a Pascal's Mugging sort of logic, I should be working on it

John Carmack Transitions To 'Consulting' Facebook/Oculus Technical Role

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