Bethesda ends paid mods for skyrim! valve I think also ends the program itself

Started by Legend, Apr 27, 2015, 11:17 PM

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Legend

We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.

We've done this because it's clear we didn't understand exactly what we were doing. We've been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they've been received well. It's obvious now that this case is different.

To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.

But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim's workshop. We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there's a useful feature somewhere here.

Now that you've backed a dump truck of feedback onto our inboxes, we'll be chewing through that, but if you have any further thoughts let us know.

http://steamcommunity.com/games/SteamWorkshop/announcements/detail/208632365253244218


the-pi-guy


Legend

Quote from: the-Pi-guy on Apr 27, 2015, 11:28 PM
Good move imo. 
Ya'll know why.  :)

I think gamers are finally realising that we have the power to make changes to the industry.

BasilZero

Good good.

This shouldnt even been considered in the first place.

Legend

Quote from: BasilZero on Apr 28, 2015, 02:29 AM
Good good.

This shouldnt even been considered in the first place.

I'm thinking of paid mods for the forum...

BasilZero

Quote from: Legend on Apr 28, 2015, 02:43 AM
I'm thinking of paid mods for the forum...

Now now...you want more people to come to the forum - not deter them xD.

the-pi-guy

Quote from: Legend on Apr 28, 2015, 01:57 AM
I think gamers are finally realising that we have the power to make changes to the industry.
Which could be good or bad. 

Quote from: Legend on Apr 28, 2015, 02:43 AM
I'm thinking of paid mods for the forum...
Just have to do it well.



Errr... paying with credits right?  ;)

Mmm_fish_tacos


the-pi-guy


Mmm_fish_tacos

Quote from: the-Pi-guy on Apr 28, 2015, 03:13 AM
How do you feel about it?



I feel it's a good idea, as long as it's quality And tested And approved by the studio. 

the-pi-guy

Quote from: Mmm_fish_tacos on Apr 28, 2015, 03:17 AM
I feel it's a good idea, as long as it's quality And tested And approved by the studio. 
Yes. 
But therein lies the problem. 

Legend

Quote from: Mmm_fish_tacos on Apr 28, 2015, 03:17 AM
I feel it's a good idea, as long as it's quality And tested And approved by the studio. 

Agreed.

"3rd party licensed DLC" would be just swell.

This however was just Valve trying to get involved in paid mods without accepting any of the responsibility associated with that.

BasilZero

Quote from: Mmm_fish_tacos on Apr 28, 2015, 03:17 AM
I feel it's a good idea, as long as it's quality And tested And approved by the studio.

Then that would be third party DLCs  - not mods then. Also the way it was set up - looked like it could be easily abused and plus some mods will not work with other mods. I think these companies rather have their own devs make DLC and sell them lol.