Apple WWDC23 Keynote

Started by the-pi-guy, Jun 05, 2023, 02:21 PM

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Legend


Big fan of the eye tracking, thanks Sony.

the-pi-guy

I think the funny thing is that so many of these features and use cases are things that Meta has been working on, and even showing off to some extent for a few years now.  Aside from having a screen on the outside of the headset.  
I don't think they've ever gotten to the point of demoing these features to the press in a single headset though.

It'd be funny if Apple manages to beat them to the punch overall.  

It's also currently funny seeing a lot of Meta's pushes, viewed in a much more positive light.

the-pi-guy

What do people think of the eyes on the outside idea?

A lot of people think it is goofy. I don't think I have an opinion on it.

QuoteAccording to the blog post, FRL chief scientist Michael Abrash — quite understandably — didn't find the idea very practical. "My first reaction was that it was kind of a goofy idea, a novelty at best," he notes. "But I don't tell researchers what to do, because you don't get innovation without freedom to try new things."

Meta talked about it two years ago

Legend

I love the concept, dislike the execution.

Should have made the outside screen larger so that it didn't look like thick scuba goggles. Makes it feel like that's what it'd be like for the user.

Imo they should have spent the cash to make the headset all but disappear with a 3d screen like the 3ds. Make it match the room lighting conditions and make it equivalent to wearing glasses.

Or go the smarter cheaper route and have it be cheap cartoon eyes. Let people make eye contact without trying to look transparent.

the-pi-guy


25 million views, Apple pushing this hard for a $3500 product months out

the-pi-guy

Quote from: Mark ZuckerbergApple finally announced their headset, so I want to talk about that for a second. I was really curious to see what they were gonna ship. And obviously I haven't seen it yet, so I'll learn more as we get to play with it and see what happens and how people use it.

From what I've seen initially, I'd say the good news is that there's no kind of magical solutions that they have to any of the constraints on laws and physics that our teams haven't already explored and thought of. They went with a higher resolution display, and between that and all the technology they put in there to power it, it costs seven times more and now requires so much energy that now you need a battery and a wire attached to it to use it. They made that design trade-off and it might make sense for the cases that they're going for.

But look, I think that their announcement really showcases the difference in the values and the vision that our companies bring to this in a way that I think is really important. We innovate to make sure that our products are as accessible and affordable to everyone as possible, and that is a core part of what we do. And we have sold tens of millions of Quests.

More importantly, our vision for the metaverse and presence is fundamentally social. It's about people interacting in new ways and feeling closer in new ways. Our device is also about being active and doing things. By contrast, every demo that they showed was a person sitting on a couch by themself. I mean, that could be the vision of the future of computing, but like, it's not the one that I want. There's a real philosophical difference in terms of how we're approaching this. And seeing what they put out there and how they're going to compete just made me even more excited and in a lot of ways optimistic that what we're doing matters and is going to succeed. But it's going to be a fun journey.


Zuckerberg

the-pi-guy

Zuckerberg's response highlights two things I posted about elsewhere.

1.) Apple's headset isn't doing anything that Meta hasn't looked at. The AI reconstruction stuff, the eyes on the outside of the headset, the high end avatars, etc are all things Meta is experimenting with, years ago.

2.) Apple and Meta are showing completely opposite approaches. Apple is creating a crazy high end headset, and their path forward is going to be making it cheaper mostly. Likely making an Apple Vision Air or whatever. Whereas Meta has a bottom up approach. Make a cheap standalone headset and improve it.

the-pi-guy

So what did people think?

Legend

It's an apple product. Doesn't have to be that good to have millions of people love it.

It's smart for the strap and face part to be interchangeable but this is the first apple product that's not dead simple. Will be interesting to see how they manage that.

In some ways Meta actually has the opportunity to be the "apple" of VR. Meta quest is incredibly simple where you just buy the one with the biggest number and you're good to go.



Both though are still way too bulky for things beyond gaming. I think apple was very worried about this so they made the eye screen and avoided using the forehead for support, but I don't think it's enough.



I wonder how far you could get with pocket based VR. Like could you put almost all of the electronics in your pocket and "project" the video through a special fiber optic cable? Would be incredibly lightweight and slim, but of course would need tons of R&D into the fiber optic cable.

the-pi-guy


Zuckerberg also says that Apple validated what Meta was doing.

kitler53

so like.. is this a thing i need to care about?   seems too expensive to be relavant in the next 10 years.  like the apple watch but even worse.
         

Featured Artist: Emily Rudd

the-pi-guy

Quote from: kitler53 on Jun 12, 2023, 09:56 PMso like.. is this a thing i need to care about?   seems too expensive to be relavant in the next 10 years.  like the apple watch but even worse.
It'll be a thing to care about in 5-10 years after improvements and making it cheaper.

kitler53

Quote from: the-Pi-guy on Jun 12, 2023, 10:14 PMIt'll be a thing to care about in 5-10 years after improvements and making it cheaper.
or it won't because in 10 years (the way technology is currently developing) it will be completely irrelevant based on something new and better.
         

Featured Artist: Emily Rudd

the-pi-guy

Quote from: kitler53 on Jun 12, 2023, 10:19 PMor it won't because in 10 years (the way technology is currently developing) it will be completely irrelevant based on something new and better.
Like what?

kitler53

Quote from: the-Pi-guy on Jun 12, 2023, 10:21 PMLike what?
AI + robotics = chobits



naughtiness robots are cumming...
         

Featured Artist: Emily Rudd