Quote from: BananaKing on Jan 12, 2026, 07:23 PMIt doesn't work that way.i was surprised by your statement. i always believed the "AMC is a glorified popcorn seller" statement i've heard before. Here is the AI response I got:
Studios take roughly between 45-55 percent of movie revenue. Theaters take the rest. And it varies around the world. But roughly the general estimate is that it's 50%
So when avatar makes 1.2 billion. Disney got revenue of 600 million.
Now remove production cost. Let's say 400 million?
Then remove marketing cost. Let's say 250$ for something like avatar?
That leaves Disney 50 million in the red. And they would need the movie to make another 100 million just to break even
Those production and marketing cost are just me guessing just to explain how these things work.
QuoteStudios typically get around 50-60% of domestic box office revenue, but this varies significantly: it can start at 80-90% (or even 100%) for major blockbusters in their first weeks and drop to 50% or less as the film runs longer, with art-house films often starting higher (like 70%) for theaters. Overseas, studio shares are usually lower, around 20-40%.
How the Split Works (Theatrical Rentals)Why Theaters Rely on Concessions
- Negotiated Contracts: The percentage, called a "film rental fee," isn't fixed; it's negotiated per movie between the studio (distributor) and the theater.
- Time-Based Shift: The split favors the studio heavily at first (e.g., 90% studio/10% theater in week 1) and gradually shifts toward the theater (e.g., 50/50 by week 4), incentivizing theaters to keep popular films playing.
- Blockbusters vs. Indies: Blockbusters start high and drop; independent or art-house films often have higher initial splits (like 70%) to help theaters manage costs, with concessions becoming crucial for theater profit.
- Because studios take the majority of early ticket revenue, theaters rely heavily on high-profit concession sales (popcorn, drinks) to cover their operating costs like rent, staff, and overhead.
Quote from: nnodley on Jan 12, 2026, 05:18 PMprobably 1.6ish. If they don't consider a trilogy of films that will make close to 7 billion a success, then I don't know what they would want. lolIt doesn't work that way.
They should be in pure profit at this point. Even if you consider a billion breakeven, that's still roughly 500 to 600 million profit. Plus the billion or more profit of Avatar 2.
Quote from: BananaKing on Jan 12, 2026, 04:36 PMAvatar at 1.2 billion. How far can it go? And will greedy Disney consider it a "success"?probably 1.6ish. If they don't consider a trilogy of films that will make close to 7 billion a success, then I don't know what they would want. lol
Quote from: Legend on Jan 12, 2026, 01:23 AMOnly 1 out of 5 people here is hyped for gta vi, I think that game is doomed! Gonna flop.I am but I'm not hyped till I hear it went Gold. I'm expecting a delay to first quarter '27
Quote from: Legend on Jan 12, 2026, 01:23 AMOnly 1 out of 5 people here is hyped for gta vi, I think that game is doomed! Gonna flop.no hype from me but context is important. I've never in my life played any GTA. it doesn't appeal to me.
Quote from: BasilZero on Jan 10, 2026, 02:32 PMDQ7 Reimagined and Grand Theft Auto VI so far.Only 1 out of 5 people here is hyped for gta vi, I think that game is doomed! Gonna flop.
Mario Tennis Fever and Gears of War E-Day as well
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