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#11
Game News Discussion / PlayStation Network branding i...
Last post by Legend - Mar 20, 2026, 03:27 AM
https://www.gamespot.com/articles/sony-will-drop-all-playstation-network-branding-this-year-report/1100-6538888/

I'm just sharing a random article so I can act like they are the source of this info.
#12
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by Legend - Mar 20, 2026, 01:17 AM
Quote from: the-Pi-guy on Mar 19, 2026, 09:43 PMOne thing you can kind of see on the side of the guy's head in the Starfield comparison, the hair goes down to the ear in DLSS5, but it's not there in the before image. 
Great eye! The hair could be a fade that exists with the texture too, and dlss5 is just making it visible.

But it's much more visible on the right side of his face. It's lopsided.

And I hadn't zoomed in yet. I just thought he looked pretty in the dlss5 pic and ugly in the first. But zoomed in, that is a face of man made horrors. Just uncanny and full of ai artifacts.

Like the left eye vs right eye look so different.
#13
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by the-pi-guy - Mar 19, 2026, 09:43 PM
Quote from: Legend on Mar 19, 2026, 08:40 PMIt doesn't help that their example comparisons are not 1 to 1. Plenty of details change beyond just the graphics, because the screenshots are not taken at the same time. Like the starfield face example, the background behind her face on the right is clearly not a change caused by DLSS5.

But also those starfield shots looks really good  ;D

One thing you can kind of see on the side of the guy's head in the Starfield comparison, the hair goes down to the ear in DLSS5, but it's not there in the before image.  
#14
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by kitler53 - Mar 19, 2026, 09:37 PM
Quote from: Legend on Mar 19, 2026, 08:40 PMIt doesn't help that their example comparisons are not 1 to 1. Plenty of details change beyond just the graphics, because the screenshots are not taken at the same time. Like the starfield face example, the background behind her face on the right is clearly not a change caused by DLSS5.

But also those starfield shots looks really good  ;D
Link please. The warping, arm disappearing, and soccer ball would be great to see.

I agree about screen space. I don't know how this is going to work well with the edges of screens, and with things that are not visible but just off screen. It needs to have more data, like just low res reflection probe data would be super useful.


so here is what i watched for the soccer ball stuff.  it's a long video but the soccer related stuff starts at 9:22
can't remember what i watched for the shadows one.  i'll come back if i suddenly remember but i don't generally watch these types of videos so i don't know the names of the people i'm watching and when i watch if via a site like era it doesn't show up in my youtube history.  this one i was able to google for but i can't find the other one.

#15
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by the-pi-guy - Mar 19, 2026, 09:37 PM

9:27 I guess
#16
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by Legend - Mar 19, 2026, 08:40 PM
Quote from: the-Pi-guy on Mar 19, 2026, 06:59 PMThe environment looks like it's just lighting and color grading, but it really feels like something more is happening with faces.  Lips look fuller, fewer teeth, face looks like a realism filter applied.

A lot of that could be lighting changes.
It doesn't help that their example comparisons are not 1 to 1. Plenty of details change beyond just the graphics, because the screenshots are not taken at the same time. Like the starfield face example, the background behind her face on the right is clearly not a change caused by DLSS5.

But also those starfield shots looks really good  ;D

Quote from: kitler53 on Mar 19, 2026, 07:13 PMIt clearly isn't.

I saw an analyasis of the soccer clip.  The players chest warps.  His arms disappear twice.  The soccer ball warps into odd shapes.

In another video you can see shadows disappear when the objects casting the shadows leave the screen space.

All the signs of AI slop.

Plus the lighting sucks in half the things shown.  Its not realistic its just blown out. 
Link please. The warping, arm disappearing, and soccer ball would be great to see.

I agree about screen space. I don't know how this is going to work well with the edges of screens, and with things that are not visible but just off screen. It needs to have more data, like just low res reflection probe data would be super useful.

#17
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by nnodley - Mar 19, 2026, 08:12 PM
Quote from: Legend on Mar 19, 2026, 05:22 PMYou still feel that way? Nvidia is insisting it's just lighting and color grading.
Yes. lol
#18
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by kitler53 - Mar 19, 2026, 07:13 PM
Quote from: Legend on Mar 19, 2026, 05:22 PMYou still feel that way? Nvidia is insisting it's just lighting and color grading.
It clearly isn't. 

I saw an analyasis of the soccer clip.  The players chest warps.  His arms disappear twice.  The soccer ball warps into odd shapes.

In another video you can see shadows disappear when the objects casting the shadows leave the screen space. 

All the signs of AI slop. 

Plus the lighting sucks in half the things shown.  Its not realistic its just blown out.   
#19
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by the-pi-guy - Mar 19, 2026, 06:59 PM
Quote from: Legend on Mar 19, 2026, 05:22 PMYou still feel that way? Nvidia is insisting it's just lighting and color grading.
The environment looks like it's just lighting and color grading, but it really feels like something more is happening with faces.  Lips look fuller, fewer teeth, face looks like a realism filter applied. 

A lot of that could be lighting changes. 
#20
Game News Discussion / Re: DLSS5 brings enhanced grap...
Last post by the-pi-guy - Mar 19, 2026, 06:49 PM