Programming Thread

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Started by the-pi-guy, Mar 13, 2016, 10:39 PM

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Legend

Early games: We gotta come up with the most efficient ways to do everything.  Only the simplest sprites.  Only a couple colors in any given square.
Large RPGs = 4 MB of data.  
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Now:
We're going to make incredibly detailed models with features no one will even notice.  
Large RPG = 100GB
Yeah the "inefficiency" of modern games is crazy. Nowadays artists and programmers can be separate people!

I love the youtube channel boundary break. Lots of games have very fun ways of doing things behind the scenes.