lol! Seems like a big flaw in the game design.For Honor had this really cool thing where objects were solid when the camera was inside them. I wonder if VR games will slowly cause that to become standard.
Back face culling is so efficient though...
Started by Mmm_fish_tacos, Sep 05, 2015, 06:10 PM
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lol! Seems like a big flaw in the game design.For Honor had this really cool thing where objects were solid when the camera was inside them. I wonder if VR games will slowly cause that to become standard.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VR 2.0 might be soon!I'm thinking it might be more of a VR 1.5.
I'm thinking it might be more of a VR 1.5.Do we have a stream to watch?
But we will find out in about 3 hours.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Just breaking at CES[/size]
This explains the partnership with Nvidia for the GPU-accelerated foveated rendering announced earlier by Nvidia.
It sounded like CNET will stream it later.Sick
They are focusing on Hisense right now.
HTC Vive CES Press Event Liveblog - Monday @ 1PM PST
HTC Vive Pro Eye comes with eye tracking
My thread was locked, it was too late.
HTC announces Vive Pro Eye -- VR headset with eye tracking for foveated rendering | ResetEra
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
I was kind of under the impression that when people were talking about software adjustable IPD, that the software would move the lenses like hardware adjustable ipd does.Yeah psvr has no moving parts on that front.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
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