-GearVR is done. Carmack gave a eulogy.Ouch that sucks but makes sense with dedicated mobile VR coming along.
-Google also dropped support.
Started by Mmm_fish_tacos, Sep 05, 2015, 06:10 PM
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-GearVR is done. Carmack gave a eulogy.Ouch that sucks but makes sense with dedicated mobile VR coming along.
-Google also dropped support.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Okay okay. Important question. Should we do a collab with @SUPERHOTTHEGAME???
— Beat Saber (@BeatSaber) October 20, 2019
Was recently made aware of a very exciting new PlayStation VR game coming out of London Studio. Not sure whether it'll be for PS4, PS5 or both, but it's really exciting, and an announcement could be on the Horizon...
— SpookyCallum (@MultiCallum) October 22, 2019
Was looking for things and came across this.
Starting this week, I'm moving to a "Consulting CTO" position with Oculus.John Carmack Transitions To 'Consulting' Facebook/Oculus Technical Role
I will still have a voice in the development work, but it will only be consuming a modest slice of my time.
As for what I am going to be doing with the rest of my time: When I think back over everything I have done across games, aerospace, and VR, I have always felt that I had at least a vague "line of sight" to the solutions, even if they were unconventional or unproven. I have sometimes wondered how I would fare with a problem where the solution really isn't in sight. I decided that I should give it a try before I get too old.
I'm going to work on artificial general intelligence (AGI).
I think it is possible, enormously valuable, and that I have a non-negligible chance of making a difference there, so by a Pascal's Mugging sort of logic, I should be working on it
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
Hey stormland launched!!!Yeah big few months for VR.
https://www.reddit.com/r/oculus/comments/e8w094/in_boneworks_if_you_get_close_enough_to_the_crt/I remember being blown away the first time I saw this effect in a game. I love details like this.
Whoo boy, this game has serious, serious problems. It commits all sorts of VR fouls that should not be committed, and is making people very sick in the process.
The heart of the problem? They physically simulate the player, including inverse kinematics, and the IK causes the game to constantly wrestle the camera away from the player in unnatural ways. The widely questioned "why does Half Life Alyx not have arms" in full demonstration here, the IK of even the arms in boneworks causes problems that actually results in people getting sick.
What an extreme disappointment.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
I remember being blown away the first time I saw this effect in a game. I love details like this.Well that's disappointing.
Speaking of Boneworks, apparently it has broken VR physics Highly anticipated VR title Boneworks is a collection of VR sins | ResetEra
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me |
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