Demon’s Souls Remake uses the same file structure of the original game, with enemies and objects even having (nearly) exactly the same folder and filenames as in the original. This gives me high hopes as to the faithfulness of the project.
— Lance McDonald (@manfightdragon) October 24, 2020
If you hated the gameplay reveal video maybe you'll hate everything in the remake? It's hard for me to tell because I can't get into that mindset. This just looks like demon's souls except everything is incredibly beautiful and some bosses are far more disgusting than ever.
— Lance McDonald (@manfightdragon) October 25, 2020
Oh and I don't know what "Fractured mode" was ever intended to be but there's also no mention of that. No idea if it's still a thing, but I've seen nothing about it at all.
— Lance McDonald (@manfightdragon) October 25, 2020
Oh the gameplay camera is different compared to the gameplay trailer slightly. When you run, the player character is almost dead centre and the camera is zoomed out basically the same as PS3. When you walk, or stand still, it comes in close and seems a little offset to the right.
— Lance McDonald (@manfightdragon) October 25, 2020
I know for a fact whether it is or isn't but I'd rather not spoil it on Twitter as some people are probably avoiding that information.
— Lance McDonald (@manfightdragon) October 25, 2020