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Started by the-pi-guy, Mar 13, 2016, 10:39 PM

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the-pi-guy

Sep 27, 2019, 02:20 AM Last Edit: Sep 27, 2019, 02:24 AM by the-pi-guy
Haven't worked on it much this past week due to working. 

I'm not sure how it's typically done in C++.  But there is a show method in the gameobject class that our instructor gave us for our class project.  It basically draws the gameobject to the screen. 

Now I'm assuming the way to do this in c++ is to pass a pointer to the graphics code that points to the list of vertices in the gameobject class. 

I have to do some reconstruction on the graphics methods to get everything working that way, but it seems like the way to do it to match up with best practices. 

Still have to figure out textures.

I'm happy though that a month and a half after starting, I'm still excited to work on this project. 

Wish I could be doing more, but it's like at least fourth priority after work, family, house, etc. :P