The Forum RPG is released for play testing

Viewing single post

Started by Legend, Jan 05, 2016, 07:37 PM

previous topic - next topic

Legend

How about the combat system is very similar to pokemon with 2v2 battles. IE you select an action for your first character and then your second character. Then the turn happens where your first character attacks, the enemy's first character attacks, your second character attacks, the enemy's second character attacks, and then the turn ends.

That's exactly like pokemon.

Unlike pokemon though, the rest of the party members aren't safely stored in pokeballs. Instead they are a part of the fight too, essentially acting like a third character.


You select an action for your first character. Depending on the attack it can be directed at either of the enemy's front 2, both of the enemy's front 2, or characters on the enemy's sidelines. Then repeat and select an action for your second character. You then select a third general action for all your side characters to perform. This is a simple thing like "defend," "attack," or "scatter." You don't decide who they attack, instead it's spread out over all enemy characters.




Combat is essentially 3v3, yet the third fighter is a conglomerate of all your remaining party members. That way every party member is always assisting in battle, and increasing party size doesn't necessarily increase fight duration.