What the PlayStation Classic is doing wrong

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Started by DerNebel, Nov 27, 2018, 06:40 PM

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DerNebel

I feel like the PS Classic deserves a rant from me.

To me this product looks to be another example of something that Sony does sometimes, which I absolutely loathe. That is they take an idea from another company that has been successful for them, copy it, but are then too cheap to actually fund that project properly, to make it turn out right.

They have actually been way better with this in this generation, but they've done a shame ton of those things during the last generation.

The Move?
Their weird mascot racer games?
Almost all their multiplayer shooters?
fudgy PS All Stars?

Out of all those PS All Stars hurts the most to me, cause on paper that game could have been amazing, but Sony cheaped out like crazy. The roster of that game is a joke and that is entirely to blame on Sony not being willing to spend what is necessary for a game like this. Instead they shimed it out, it bombed and the idea will probably never be picked up again by them, because it failed once, which sucks because a game like this could genuinely be amazing.

I feel like Sony has realised this gen that their approach to first party development can't be to make cheaper versions of third party games or games from other first party publishers (even something like Infamous for instance is blatantly underfunded for an open world game) and that they instead need to have their games be the cream of the crop on their system and that shows.

But then you have the PS Classic, a product which just oozes PS3 era Sony. Cheap copy of a successful product, that they don't want to put the thought and effort into to make it what it could be. What is that game selection? What is that emulation? Why does this not come with the Dualshock controllers?

I mean I'm actually sure, that they'll make money on this, but seriously why does this have to be the PS Classic we'll get?