![](https://i.imgur.com/CsD4Jg5.jpg)
This is likely going to be the angle on the main menu of the game. Or something similar. It's not as dark in the actual game, but for the menu I wanted to have that sort nice contrast between light and dark. Might tweak it though.
Started by nnodley, Dec 28, 2017, 04:07 PM
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Are you also using this as the starting area, or will the camera have a fade to black when the game starts?
This is likely going to be the angle on the main menu of the game. Or something similar. It's not as dark in the actual game, but for the menu I wanted to have that sort nice contrast between light and dark. Might tweak it though.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me | ![]() | ![]() |
Are you also using this as the starting area, or will the camera have a fade to black when the game starts?Actually I've thought about that. It is the starting area of the game, but I think the player is going to start in the building and be able to see the outside through the windows. I'm probably going to play around with both this image or having it inside the building with it starting directly into the game, like GoW and Horizon have done. I like the idea of both, just need to see which works better.
Were the textures not at full quality settings?
Last image seemed blurry. Think this is better.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me | ![]() | ![]() |
They were, but the whole image just seemed blurry. It looks alright on my monitor in engine. Might have been the upload. Plus the second one I made into a bullshot. lol Double the res and downsized to 1080.Haha bullshots are awesome. I oftentimes take screenshots at 16k and downsample.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me | ![]() | ![]() |
Haha bullshots are awesome. I oftentimes take screenshots at 16k and downsample.I just tested how mine ran at 4k on my TV. Not so hot. lol It was like 20 to 25 fps at all ultra settings. Everything at high and foliage at medium it ran locked 30fps.
I just tested how mine ran at 4k on my TV. Not so hot. lol It was like 20 to 25 fps at all ultra settings. Everything at high and foliage at medium it ran locked 30fps.Yeah your colors have really improved. It feels artistically framed too.
My main goal is 1080 at 60fps locked at ultra. It hits that easily so far. I haven't done any LOD optimizations either so that will help.
Looking at those first 2 images, I just want to delete that from my brain. That looks shame compared to my newest one. I honestly thought I would never get to the point I am now. I'm so so so happy with it now.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me | ![]() | ![]() |
Yeah your colors have really improved. It feels artistically framed too.I'm not really too sure. I haven't looked into a ton of optimizing. I do know my foliage is the biggest culprit in performance because of overdraw of opacity. Thats where I have been creating my meshes with more tris to eliminate as much overdraw as possible.
How much control does Unreal give with optimizing? What's the draw call count?
I'm not really too sure. I haven't looked into a ton of optimizing. I do know my foliage is the biggest culprit in performance because of overdraw of opacity. Thats where I have been creating my meshes with more tris to eliminate as much overdraw as possible.You're using meshes for leaves and grass instead of textures?
Also I think using Simul TrueSky has helped tremendously because it has it's own GI solution so it's really helped.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me | ![]() | ![]() |
You're using meshes for leaves and grass instead of textures?No I'm building my meshes on top of the texture atlases from megascans. Everything is made with mesh cards.
No I'm building my meshes on top of the texture atlases from megascans. Everything is made with mesh cards.I think that's more or less what I was thinking.
VizionEck Cube Royale is releasing this year "I'm Mike Armbrust" -Me | ![]() | ![]() |
I think that's more or less what I was thinking.Yeah I'll have to have some people test mine eventually since I'm working on a GTX 1080 with a Ryzen 8 core, 8gb VRAM and 32 GB Ram.
I'm so lucky I'm on PS4 since I can optimize for specific hardware instead of just general things.
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