Asymmetric gameplay

Viewing single post

Started by the-pi-guy, Dec 01, 2019, 03:09 AM

previous topic - next topic

the-pi-guy

Dec 01, 2019, 03:09 AM Last Edit: Dec 01, 2019, 03:12 AM by the-pi-guy
One of the coolest things about the Wii U is the ability to have asymmetric gameplay. 

Nintendo Land has some great examples of this. 

A ghost chases around up to 4 other players. Not too unusual, but what makes it interesting is that the ghost player has their own screen, and they are not visible to the other players.


VR also opens some cool uses like this. 
There's a VR game on PSVR, where you are a ghost Hunter.  And the people who aren't using VR, can see the ghosts.


What are some cool examples?  And are there any asymmetric experiences you could see working on VR?