I think it might be my favorite AAA from the PS3 and PS4 gens. Sometimes it's a hard game to play due to the subject matter but that commitment to their vision really elevates it above other games.
That said, a specific flaw in the game has had the biggest impact on me. A specific room had non enemies mistakenly fight you, and no matter what I did I couldn't de-escalate. The enemy can be on the ground begging for their life but even then there's no way to talk to them. It really pulled me out of the experience since everything else was so realistic.
That said, a specific flaw in the game has had the biggest impact on me. A specific room had non enemies mistakenly fight you, and no matter what I did I couldn't de-escalate. The enemy can be on the ground begging for their life but even then there's no way to talk to them. It really pulled me out of the experience since everything else was so realistic.