I am probably way in the minority for this.
There are a lot of sequels that solely improve the previous title's gameplay, but there are a lot of sequels of course that add new gameplay features. And I'm really talking about moment to moment gameplay. If you had someone play a random 5 minute stretch of a game, what would a typical 5 minute stretch look like?
Uncharted 2 is a game that I view as not really adding many gameplay features.
The Dark Souls games I think are better examples. You can pretty much pick up any one of the three games, and play them just fine. There are sub differences, in terms of how fast the character moves. But the actual moment to moment gameplay mechanics are pretty much identical throughout the titles.
What i really want to talk about here, is that there are a lot of games that want to add mechanics.
Kingdom Hearts 3 added this gameplay where you basically summon disney park rides:
I was really irritated by this. Not just because it felt weirdly on the nose, but it just felt like it was a needless mechanic.
I think it's really awesome when games make improvements to their current gameplay. But I don't feel like I tend to like these kinds of gameplay additions. I feel like more often than not, they get in the way of the gameplay that I really enjoyed in the previous titles.
There are a lot of sequels that solely improve the previous title's gameplay, but there are a lot of sequels of course that add new gameplay features. And I'm really talking about moment to moment gameplay. If you had someone play a random 5 minute stretch of a game, what would a typical 5 minute stretch look like?
Uncharted 2 is a game that I view as not really adding many gameplay features.
The Dark Souls games I think are better examples. You can pretty much pick up any one of the three games, and play them just fine. There are sub differences, in terms of how fast the character moves. But the actual moment to moment gameplay mechanics are pretty much identical throughout the titles.
What i really want to talk about here, is that there are a lot of games that want to add mechanics.
Kingdom Hearts 3 added this gameplay where you basically summon disney park rides:
I was really irritated by this. Not just because it felt weirdly on the nose, but it just felt like it was a needless mechanic.
I think it's really awesome when games make improvements to their current gameplay. But I don't feel like I tend to like these kinds of gameplay additions. I feel like more often than not, they get in the way of the gameplay that I really enjoyed in the previous titles.