A 4D video game?

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Started by Legend, Feb 27, 2018, 04:58 AM

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Legend



Now it's starting to resemble the previous engine ::)

I have 4D depth testing implemented and could now render accurate depth buffers of any 4D scene. Still a lot to go before I have materials and lighting, but it's a nice start. Currently it's rendering at 64*64*64 voxels and I'll stick with that for a while probable. One of these days I'll also need to work on visibility issues with this final "ghosty" look, but right now I'm focusing on the 4D side of the engine.