I feel like as games have gotten larger, genre classification has made less sense in a lot of cases.
A large number of games have begun including more RPG mechanics in an attempt to give more depth. Some bigger games include large amounts of mechanics from a variety of genres.
In some cases, genre classification doesn't really tell you much about the game. The action adventure genre for example is incredibly broad.
Ghost of Tsushima, Horizon, God of War, Uncharted could all be considered action adventure titles, but they are all very different experiences.
I've also seen a fair amount of disagreement on what genre a particular title is. Horizon for example I've often seen considered an action adventure title or an action role playing game.
There are so many difficulties with genre classification that it doesn't even seem to make sense.
A large number of games have begun including more RPG mechanics in an attempt to give more depth. Some bigger games include large amounts of mechanics from a variety of genres.
In some cases, genre classification doesn't really tell you much about the game. The action adventure genre for example is incredibly broad.
Ghost of Tsushima, Horizon, God of War, Uncharted could all be considered action adventure titles, but they are all very different experiences.
I've also seen a fair amount of disagreement on what genre a particular title is. Horizon for example I've often seen considered an action adventure title or an action role playing game.
There are so many difficulties with genre classification that it doesn't even seem to make sense.