Skull & Bones - Ubisoft's nightmare

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Started by the-pi-guy, Jul 20, 2021, 05:33 PM

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Legend

It's a sinking ship
It's strange that the article says management is still ambitious. I'd imagine at this point they'd just want to cut together a minimum viable product and call it a day. That approach worked great for Freelancer. Chris Roberts kept delaying it to increase the scope until Microsoft took over and shoved a product out the door.