PlayStation Studios Development

Started by the-pi-guy, Mar 27, 2015, 08:29 PM

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the-pi-guy

i did a search to see if i could find out how much money sony spent to aquire firewalk.
$200 mil is the number I remember but again it could be citogenesis.
There's no public number for that.

BananaKing

No way where they 200 million to aquire when Insomniac was 229. Insomniac has been around since the PS1 era, released spiderman, and had its own IP in sunset overdrive.

Firewalk has nothing of that sort. No IP, No history, No proven title they worked on.

kitler53

No way where they 200 million to aquire when Insomniac was 229. Insomniac has been around since the PS1 era, released spiderman, and had its own IP in sunset overdrive.

Firewalk has nothing of that sort. No IP, No history, No proven title they worked on.
in fairness,..  insomniac was the deal of the century. 


Featured Artist: Vanessa Hudgens

Horizon

I am trying to think of a single player game which has bombed as hard as Concord with the same budget and I just cannot think of one. Even the Order 1886 probably did a million or two with a budget of like $80m.

Legend

I am trying to think of a single player game which has bombed as hard as Concord with the same budget and I just cannot think of one. Even the Order 1886 probably did a million or two with a budget of like $80m.
Yeah this is the E.T. of our generation. Nothing comes close.

Haven studios can't be feeling good. Even if fairgame was going great, how would you not get a little worried from this? No second chances.

kitler53

Oh for sure.  Especially since the teaser trailer didn't exactly go well for fairgame$


Featured Artist: Vanessa Hudgens

the-pi-guy


Legend

Did Concord really hurt them that much? PS5 is still selling great and most of their games are still selling great, yet their recent statements feel like a company that is struggling.

the-pi-guy

Did Concord really hurt them that much? PS5 is still selling great and most of their games are still selling great, yet their recent statements feel like a company that is struggling.
Some of this might just be restructuring that has been in process for a while.

Sony effectively split the Hardware and Software branches of PlayStation into their own departments when Jim Ryan left in April.  


The guy who took over from Jim Ryan, who manages Sony Group as a whole, has been a bit critical of PS's business.

"Whether it's for games, films or anime, we don't have that much IP that we fostered from the beginning," Totoki said in an interview with the Financial Times. "We're lacking the early phase (of IP) and that's an issue for us."




kitler53

Did Concord really hurt them that much? PS5 is still selling great and most of their games are still selling great, yet their recent statements feel like a company that is struggling.
continuing off of that other conversation...

...just another brick in the wall of why i don't foresee myself buying a ps6 anywhere near launch.


Featured Artist: Vanessa Hudgens

the-pi-guy

Concord probably cost the company $400 million.

Say $220 million development costs, $50 million marketing, $130 million to buy the studio.

It's probably their biggest loss by an absurd margin.


Besides that, I think Sony wants to restructure what they're doing for AAA development.
I'm not sure if this is good news or bad news. Optimization doesn't exactly sound positive when they're also talking about layoffs.

But they've talked in their investment stuff about more experimental titles.

Screenshot-2024-05-30-010044.jpg



They talked very positively about Astro Bot.


I kind of feel like it might be a positive; because it feels like they understand that they need to have a wider net. They can't sustain PlayStation off of a couple big games every couple years.  

They need variety, they need to put out new kinds of games that can appeal to new markets instead of just the couple of big games like Uncharted/God of War.

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