Forza has a horrible amount of them, Shadow of War has a horrible amount of them, Destiny 2 has a horrible amount of them, Battlefront 2 has a horrible amount of them, etc. The list goes on and on.
This isn't new either. Halo 5, Gears 4, and Uncharted 4 were also full of microtransactions.
What are your thoughts?
Forza has a horrible amount of them, Shadow of War has a horrible amount of them, Destiny 2 has a horrible amount of them, Battlefront 2 has a horrible amount of them, etc. The list goes on and on.
This isn't new either. Halo 5, Gears 4, and Uncharted 4 were also full of microtransactions.
What are your thoughts?
Well the cost of making games is rising. As long as it doesn't affect my game I don't care much, because I don't buy them
Well the cost of making games is rising. As long as it doesn't affect my game I don't care much, because I don't buy them
But they do affect the game. Every other element is rebalanced to push microtransaction sales. I don't buy them either but it's always so disheartening to see them while playing. Completely wrecks the immersion for me and makes goals lose importance.
It is nice to get free stuff because whales are footing the bill. I don't think that's sustainable but for the moment it can be a positive.
I don't mind micro-transactions as long as they are visual only, but of course many aren't
I don't appreciate them.
I did my part to fight against them. I posted an image against microtransactions in retail games on reddit back in 2013. The world just didn't listen. :'(
...lol
As long as they don't warp the gameplay for those unwilling to pay, I'm fine with it.
Uncharted 4 had it? I hope it didn't screw the MP up. Last of Us is one of the biggest examples I can think of where a great, actually phenomenal MP was ruined by microtransactions.
People are still really upset about this, and now are moving on to hating Star Wars for it. Lots of top reddit posts right now about this.
Also in related news ESRB Says It Doesn't See 'Loot Boxes' As Gambling (https://kotaku.com/esrb-says-it-doesnt-see-loot-boxes-as-gambling-1819363091)
People are still really upset about this, and now are moving on to hating Star Wars for it. Lots of top reddit posts right now about this.
Also in related news ESRB Says It Doesn't See 'Loot Boxes' As Gambling (https://kotaku.com/esrb-says-it-doesnt-see-loot-boxes-as-gambling-1819363091)
Good explanation. It's not gambling because you always get something
Good explanation. It's not gambling because you always get something
I wouldn't define it as identical to casino gambling either, but they have enough in common that microtransactions should be legally restricted imo.
Anyway I'm bumping this thread because man have things exploded. At this point I'd be shocked if nothing comes out of this building frustration. Hopefully it's something positive.
Up next: micro-micro-transactions
Up next: micro-micro-transactions
Buy the right to buy microtransactions or get the Micro Edition for just $99
Anyway I'm bumping this thread because man have things exploded. At this point I'd be shocked if nothing comes out of this building frustration. Hopefully it's something positive.
Yeah, record breaking back lash will mean something. There's a ton of coverage in gaming media about how bad the Reddit backlash, so it's not just a Reddit thing.
I think they should just rise the standard price in games and drop microtransactions. They should only be a thing in free to play games or for purely cosmetic items only.
I think they should just rise the standard price in games and drop microtransactions. They should only be a thing in free to play games or for purely cosmetic items only.
I'd personally prefer games to be made cheaper and without some of the extras if it's really that necessary. Trim the fat and focus on the core experience.
I'd personally prefer games to be made cheaper and without some of the extras if it's really that necessary. Trim the fat and focus on the core experience.
That.
I'd personally prefer games to be made cheaper and without some of the extras if it's really that necessary. Trim the fat and focus on the core experience.
Then you get people screaming about the lack of content or how the game looks like trash or whatever.
Microtransactions really aren't something that most publishers have to do, at least not in these egregious ways, they just want to maximize their profits. They'd profit anyways probably especially with the ever increasing digital attach rate as well as all the weird special editions that are being put out nowadays.
I'd rather have a solid core game, and then maybe some fairly expansive DLCs.
I wonder if this is getting to the point of a chicken or the egg issue. They're putting micro transactions into a game to offset the cost of development, but putting these micro transactions in is raising the cost of development. Like others have joked, they're going to start putting micro-micro transactions to pay for the micro transactions, thus adding more cost to development.
I think I'm going to start boycotting games with purchasable loot boxes. It's gotten so ridiculous nowadays and I don't have the time to play that many games anyway, so I might as well avoid the ones that are guilty. Play them once they reach bargain bin prices if they're really good.
I think I'm going to start boycotting games with purchasable loot boxes. It's gotten so ridiculous nowadays and I don't have the time to play that many games anyway, so I might as well avoid the ones that are guilty. Play them once they reach bargain bin prices if they're really good.
eh, sometimes it works out if its done for cosmetics. For Honor has a currency system for its upgrades and cosmetics, but the upgrades are relatively cheap, and the cosmetics are expensive. so while you dont unlock everything in the game, you can still unlock what you want, upgrade your characters to max level without needing to grind really. you just play the game if you enjoy it and unlocks will come. for me, For Honors microtransactions work, because of them we've been getting new content like maps, cosmetics, new gear, new characters and emotes, they will even add dedicated servers and are adding new modes. it wasnt as good at launch, but they fixed it.
eh, sometimes it works out if its done for cosmetics. For Honor has a currency system for its upgrades and cosmetics, but the upgrades are relatively cheap, and the cosmetics are expensive. so while you dont unlock everything in the game, you can still unlock what you want, upgrade your characters to max level without needing to grind really. you just play the game if you enjoy it and unlocks will come. for me, For Honors microtransactions work, because of them we've been getting new content like maps, cosmetics, new gear, new characters and emotes, they will even add dedicated servers and are adding new modes. it wasnt as good at launch, but they fixed it.
Instead of saying "boycott loot boxes," I think "boycott rng microtransactions" is a better way to express my position.
Pay to win sucks and no one wants that but it's separate from the problem I have with rng microtransactions. The rng system is used to hide the true price of things and break it up into smaller more impulsive purchases. No one would spend $50 for a single microtransaction but in modern loot box games that's a common average price for getting something you want. Darth Vader in Battlefront 2 seems to take an average of $200 of loot boxes to unlock for example.
What you like about For Honor is Games as a Service
TM. It's becoming an extremely popular thing because it makes an extreme amount of money. Almost every publisher is chasing it right now. It's possible to have that without having rng microtransactions.